#ifndef GPU_VULKAN_VULKAN_INFO_H_
#define GPU_VULKAN_VULKAN_INFO_H_
#include <vulkan/vulkan_core.h>
#include <string_view>
#include <vector>
#include "base/component_export.h"
#include "ui/gfx/extension_set.h"
namespace gpu {
class COMPONENT_EXPORT(VULKAN) VulkanPhysicalDeviceInfo {
public:
VulkanPhysicalDeviceInfo();
VulkanPhysicalDeviceInfo(const VulkanPhysicalDeviceInfo& other);
~VulkanPhysicalDeviceInfo();
VulkanPhysicalDeviceInfo& operator=(const VulkanPhysicalDeviceInfo& other);
VkPhysicalDevice device = VK_NULL_HANDLE;
VkPhysicalDeviceProperties properties = {};
VkPhysicalDeviceDriverProperties driver_properties = {};
uint64_t drm_device_id = 0;
std::vector<VkExtensionProperties> extensions;
VkPhysicalDeviceFeatures features = {};
bool feature_sampler_ycbcr_conversion = false;
bool feature_protected_memory = false;
std::vector<VkQueueFamilyProperties> queue_families;
};
class COMPONENT_EXPORT(VULKAN) VulkanInfo {
public:
VulkanInfo();
VulkanInfo(const VulkanInfo& other);
~VulkanInfo();
VulkanInfo& operator=(const VulkanInfo& other);
void SetEnabledInstanceExtensions(const std::vector<const char*>& extensions);
void SetEnabledInstanceExtensions(
const std::vector<std::string_view>& extensions);
uint32_t api_version = VK_MAKE_VERSION(1, 0, 0);
uint32_t used_api_version = VK_MAKE_VERSION(1, 0, 0);
std::vector<VkExtensionProperties> instance_extensions;
std::vector<const char*> enabled_instance_extensions;
std::vector<VkLayerProperties> instance_layers;
std::vector<VulkanPhysicalDeviceInfo> physical_devices;
};
}
#endif