#ifndef MEDIA_AUDIO_AUDIO_DEVICE_STATS_REPORTER_H_
#define MEDIA_AUDIO_AUDIO_DEVICE_STATS_REPORTER_H_
#include <list>
#include <string>
#include "base/functional/callback.h"
#include "base/time/time.h"
#include "media/base/audio_glitch_info.h"
#include "media/base/audio_latency.h"
#include "media/base/audio_parameters.h"
#include "media/base/media_export.h"
namespace media {
class MEDIA_EXPORT AudioDeviceStatsReporter {
public:
enum class Type { kInput, kOutput };
AudioDeviceStatsReporter(const AudioParameters& params, Type type);
AudioDeviceStatsReporter(const AudioDeviceStatsReporter&) = delete;
AudioDeviceStatsReporter& operator=(const AudioDeviceStatsReporter&) = delete;
virtual ~AudioDeviceStatsReporter();
void ReportCallback(base::TimeDelta delay,
const media::AudioGlitchInfo& glitch_info);
private:
enum class SamplingPeriod { kShort, kIntervals };
struct Stats {
int callback_count = 0;
int glitch_count = 0;
base::TimeDelta glitch_duration;
};
using AggregateLogCallback =
base::RepeatingCallback<void(int value, SamplingPeriod sampling_period)>;
using RealtimeLogCallback = base::RepeatingCallback<void(int value)>;
static AggregateLogCallback CreateAggregateCallback(
const std::string& stat_name,
media::AudioLatency::Type latency,
int max_value,
size_t bucket_count,
Type type);
static RealtimeLogCallback CreateRealtimeCallback(
const std::string& stat_name,
media::AudioLatency::Type latency,
int max_value,
size_t bucket_count,
Type type);
void UploadStats(const Stats& stats, SamplingPeriod sampling_period);
Stats stats_;
const base::TimeDelta callback_duration_;
const RealtimeLogCallback delay_log_callback_;
const AggregateLogCallback glitch_count_log_callback_;
const AggregateLogCallback glitch_duration_log_callback_;
bool stream_is_short_ = true;
bool discarded_first_callback_;
};
}
#endif