#ifndef MEDIA_AUDIO_AUDIO_OUTPUT_PROXY_H_
#define MEDIA_AUDIO_AUDIO_OUTPUT_PROXY_H_
#include "base/compiler_specific.h"
#include "base/memory/weak_ptr.h"
#include "base/sequence_checker.h"
#include "media/audio/audio_io.h"
#include "media/base/audio_parameters.h"
namespace media {
class AudioOutputDispatcher;
class MEDIA_EXPORT AudioOutputProxy : public AudioOutputStream {
public:
explicit AudioOutputProxy(base::WeakPtr<AudioOutputDispatcher> dispatcher);
AudioOutputProxy(const AudioOutputProxy&) = delete;
AudioOutputProxy& operator=(const AudioOutputProxy&) = delete;
bool Open() override;
void Start(AudioSourceCallback* callback) override;
void Stop() override;
void SetVolume(double volume) override;
void GetVolume(double* volume) override;
void Close() override;
void Flush() override;
AudioOutputDispatcher* get_dispatcher_for_testing() const {
return dispatcher_.get();
}
private:
enum State {
kCreated,
kOpened,
kPlaying,
kClosed,
kOpenError,
kStartError,
};
~AudioOutputProxy() override;
base::WeakPtr<AudioOutputDispatcher> dispatcher_;
State state_;
double volume_;
SEQUENCE_CHECKER(sequence_checker_);
};
}
#endif