#include "media/audio/audio_system.h"
#include <utility>
#include "base/functional/bind.h"
#include "base/functional/callback.h"
#include "media/audio/audio_device_description.h"
namespace media {
AudioSystem::OnDeviceDescriptionsCallback
AudioSystem::WrapCallbackWithDeviceNameLocalization(
OnDeviceDescriptionsCallback callback) {
return base::BindOnce(
[](OnDeviceDescriptionsCallback cb,
media::AudioDeviceDescriptions descriptions) {
media::AudioDeviceDescription::LocalizeDeviceDescriptions(
&descriptions);
std::move(cb).Run(std::move(descriptions));
},
std::move(callback));
}
}