#include "media/base/audio_processing.h"
#include "base/strings/strcat.h"
namespace media {
std::string AudioProcessingSettings::ToString() const {
auto bool_to_yes_no = [](bool b) -> const char* { return b ? "yes" : "no"; };
return base::StrCat(
{"aec: ", bool_to_yes_no(echo_cancellation),
", ns: ", bool_to_yes_no(noise_suppression),
", gain control: ", bool_to_yes_no(automatic_gain_control),
", multichannel capture processing: ",
bool_to_yes_no(multi_channel_capture_processing),
", loopback aec: ", bool_to_yes_no(use_loopback_aec_reference)});
}
}