#ifndef MEDIA_CAST_SENDER_AUDIO_SENDER_H_
#define MEDIA_CAST_SENDER_AUDIO_SENDER_H_
#include <memory>
#include "base/functional/callback.h"
#include "base/memory/scoped_refptr.h"
#include "base/memory/weak_ptr.h"
#include "base/time/tick_clock.h"
#include "base/time/time.h"
#include "media/base/audio_bus.h"
#include "media/cast/cast_callbacks.h"
#include "media/cast/cast_config.h"
#include "media/cast/sender/frame_sender.h"
namespace openscreen::cast {
class Sender;
}
namespace media::cast {
class AudioEncoder;
class AudioSender : public FrameSender::Client {
public:
AudioSender(scoped_refptr<CastEnvironment> cast_environment,
const FrameSenderConfig& audio_config,
StatusChangeOnceCallback status_change_cb,
std::unique_ptr<openscreen::cast::Sender> sender);
AudioSender(const AudioSender&) = delete;
AudioSender& operator=(const AudioSender&) = delete;
~AudioSender() override;
virtual void InsertAudio(std::unique_ptr<AudioBus> audio_bus,
base::TimeTicks recorded_time);
void SetTargetPlayoutDelay(base::TimeDelta new_target_playout_delay);
base::TimeDelta GetTargetPlayoutDelay() const;
int GetEncoderBitrate() const;
base::WeakPtr<AudioSender> AsWeakPtr();
protected:
AudioSender();
int GetNumberOfFramesInEncoder() const final;
base::TimeDelta GetEncoderBacklogDuration() const final;
private:
AudioSender(scoped_refptr<CastEnvironment> cast_environment,
const FrameSenderConfig& audio_config,
StatusChangeOnceCallback status_change_cb,
std::unique_ptr<FrameSender> sender);
void OnEncodedAudioFrame(std::unique_ptr<SenderEncodedFrame> encoded_frame,
int samples_skipped);
scoped_refptr<CastEnvironment> cast_environment_;
const int rtp_timebase_ = 0;
std::unique_ptr<FrameSender> frame_sender_;
std::unique_ptr<AudioEncoder> audio_encoder_;
int samples_in_encoder_ = 0;
int number_of_frames_inserted_ = 0;
int number_of_frames_dropped_ = 0;
base::WeakPtrFactory<AudioSender> weak_factory_{this};
};
}
#endif