#ifndef MEDIA_GPU_ANDROID_ANDROID_VIDEO_SURFACE_CHOOSER_IMPL_H_
#define MEDIA_GPU_ANDROID_ANDROID_VIDEO_SURFACE_CHOOSER_IMPL_H_
#include "base/functional/bind.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/time/tick_clock.h"
#include "base/time/time.h"
#include "media/base/android/android_overlay.h"
#include "media/gpu/android/android_video_surface_chooser.h"
#include "media/gpu/media_gpu_export.h"
namespace media {
class MEDIA_GPU_EXPORT AndroidVideoSurfaceChooserImpl
: public AndroidVideoSurfaceChooser {
public:
explicit AndroidVideoSurfaceChooserImpl(
const base::TickClock* tick_clock = nullptr);
AndroidVideoSurfaceChooserImpl(const AndroidVideoSurfaceChooserImpl&) =
delete;
AndroidVideoSurfaceChooserImpl& operator=(
const AndroidVideoSurfaceChooserImpl&) = delete;
~AndroidVideoSurfaceChooserImpl() override;
void SetClientCallbacks(UseOverlayCB use_overlay_cb,
UseTextureOwnerCB use_texture_owner_cb) override;
void UpdateState(std::optional<AndroidOverlayFactoryCB> new_factory,
const State& new_state) override;
private:
void Choose();
void SwitchToTextureOwner();
void SwitchToOverlay(bool power_efficient);
void OnOverlayReady(AndroidOverlay*);
void OnOverlayFailed(AndroidOverlay*);
void OnOverlayDeleted(AndroidOverlay*);
void OnPowerEfficientState(AndroidOverlay* overlay, bool is_power_efficient);
UseOverlayCB use_overlay_cb_;
UseTextureOwnerCB use_texture_owner_cb_;
std::unique_ptr<AndroidOverlay> overlay_;
AndroidOverlayFactoryCB overlay_factory_;
enum OverlayState {
kUnknown,
kUsingTextureOwner,
kUsingOverlay,
};
OverlayState client_overlay_state_ = kUnknown;
State current_state_;
raw_ptr<const base::TickClock> tick_clock_;
base::TimeTicks most_recent_overlay_failure_;
base::WeakPtrFactory<AndroidVideoSurfaceChooserImpl> weak_factory_{this};
};
}
#endif