#ifndef MEDIA_GPU_CHROMEOS_VULKAN_OVERLAY_ADAPTOR_H_
#define MEDIA_GPU_CHROMEOS_VULKAN_OVERLAY_ADAPTOR_H_
#include <vulkan/vulkan_core.h>
#include <memory>
#include <vector>
#include "gpu/vulkan/vulkan_command_buffer.h"
#include "gpu/vulkan/vulkan_command_pool.h"
#include "gpu/vulkan/vulkan_device_queue.h"
#include "gpu/vulkan/vulkan_image.h"
#include "gpu/vulkan/vulkan_implementation.h"
#include "media/gpu/media_gpu_export.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/rect_f.h"
#include "ui/gfx/overlay_transform.h"
namespace media {
enum TiledImageFormat { kMM21, kMT2T };
class MEDIA_GPU_EXPORT VulkanOverlayAdaptor {
public:
VulkanOverlayAdaptor(const VulkanOverlayAdaptor&) = delete;
VulkanOverlayAdaptor& operator=(const VulkanOverlayAdaptor&) = delete;
~VulkanOverlayAdaptor();
static std::unique_ptr<VulkanOverlayAdaptor> Create(
bool is_protected,
TiledImageFormat format = kMM21,
const gfx::Size& max_size = gfx::Size(3840, 2176));
void Process(gpu::VulkanImage& in_image,
const gfx::Size& input_visible_size,
gpu::VulkanImage& out_image,
const gfx::RectF& display_rect,
const gfx::RectF& crop_rect,
gfx::OverlayTransform transform,
std::vector<VkSemaphore>& begin_semaphores,
std::vector<VkSemaphore>& end_sempahores);
gpu::VulkanDeviceQueue* GetVulkanDeviceQueue();
gpu::VulkanImplementation& GetVulkanImplementation();
TiledImageFormat GetTileFormat() const;
private:
class VulkanRenderPass;
class VulkanShader;
class VulkanPipeline;
class VulkanDescriptorPool;
class VulkanDeviceQueueWrapper;
class VulkanCommandBufferWrapper;
class VulkanCommandPoolWrapper;
class VulkanTextureImage;
class VulkanSampler;
VulkanOverlayAdaptor(
std::unique_ptr<gpu::VulkanImplementation> vulkan_implementation,
std::unique_ptr<VulkanOverlayAdaptor::VulkanDeviceQueueWrapper>
vulkan_device_queue,
std::unique_ptr<VulkanOverlayAdaptor::VulkanCommandPoolWrapper>
command_pool,
std::unique_ptr<VulkanOverlayAdaptor::VulkanRenderPass>
convert_render_pass,
std::unique_ptr<VulkanOverlayAdaptor::VulkanRenderPass>
transform_render_pass,
std::unique_ptr<VulkanOverlayAdaptor::VulkanPipeline> convert_pipeline,
std::unique_ptr<VulkanOverlayAdaptor::VulkanPipeline> transform_pipeline,
std::unique_ptr<VulkanOverlayAdaptor::VulkanDescriptorPool>
convert_descriptor_pool,
std::unique_ptr<VulkanOverlayAdaptor::VulkanDescriptorPool>
transform_descriptor_pool,
std::unique_ptr<VulkanOverlayAdaptor::VulkanSampler> sampler,
std::unique_ptr<gpu::VulkanImage> pivot_image,
std::unique_ptr<VulkanOverlayAdaptor::VulkanTextureImage> pivot_texture,
bool is_protected,
TiledImageFormat tile_format);
std::unique_ptr<gpu::VulkanImplementation> vulkan_implementation_;
std::unique_ptr<VulkanOverlayAdaptor::VulkanDeviceQueueWrapper>
vulkan_device_queue_;
std::unique_ptr<VulkanOverlayAdaptor::VulkanCommandPoolWrapper> command_pool_;
std::unique_ptr<VulkanOverlayAdaptor::VulkanRenderPass> convert_render_pass_;
std::unique_ptr<VulkanOverlayAdaptor::VulkanRenderPass>
transform_render_pass_;
std::unique_ptr<VulkanOverlayAdaptor::VulkanPipeline> convert_pipeline_;
std::unique_ptr<VulkanOverlayAdaptor::VulkanPipeline> transform_pipeline_;
std::unique_ptr<VulkanOverlayAdaptor::VulkanDescriptorPool>
convert_descriptor_pool_;
std::unique_ptr<VulkanOverlayAdaptor::VulkanDescriptorPool>
transform_descriptor_pool_;
std::unique_ptr<VulkanOverlayAdaptor::VulkanSampler> sampler_;
std::unique_ptr<gpu::VulkanImage> pivot_image_;
std::unique_ptr<VulkanOverlayAdaptor::VulkanTextureImage> pivot_texture_;
bool is_protected_;
const TiledImageFormat tile_format_;
};
}
#endif