#ifndef MEDIA_GPU_TEST_BITSTREAM_HELPERS_H_
#define MEDIA_GPU_TEST_BITSTREAM_HELPERS_H_
#include "base/functional/callback.h"
#include "base/memory/ref_counted.h"
#include "base/time/time.h"
#include "base/types/pass_key.h"
#include "media/video/video_encode_accelerator.h"
namespace media {
class DecoderBuffer;
namespace test {
class BitstreamProcessor {
public:
struct BitstreamRef : public base::RefCountedThreadSafe<BitstreamRef> {
REQUIRE_ADOPTION_FOR_REFCOUNTED_TYPE();
static scoped_refptr<BitstreamRef> Create(
scoped_refptr<DecoderBuffer> buffer,
const BitstreamBufferMetadata& metadata,
int32_t id,
base::TimeTicks source_timestamp,
base::OnceClosure release_cb);
BitstreamRef(base::PassKey<BitstreamRef>,
scoped_refptr<DecoderBuffer> buffer,
const BitstreamBufferMetadata& metadata,
int32_t id,
base::TimeTicks source_timestamp,
base::OnceClosure release_cb);
BitstreamRef() = delete;
BitstreamRef(const BitstreamRef&) = delete;
BitstreamRef& operator=(const BitstreamRef&) = delete;
const scoped_refptr<DecoderBuffer> buffer;
const BitstreamBufferMetadata metadata;
const int32_t id;
const base::TimeTicks source_timestamp;
private:
friend class base::RefCountedThreadSafe<BitstreamRef>;
~BitstreamRef();
base::OnceClosure release_cb;
};
virtual ~BitstreamProcessor() = default;
virtual void ProcessBitstream(scoped_refptr<BitstreamRef> bitstream,
size_t frame_index) = 0;
virtual bool WaitUntilDone() = 0;
};
}
}
#endif