#ifndef MEDIA_GPU_WINDOWS_MF_VIDEO_ENCODER_SWITCHES_H_
#define MEDIA_GPU_WINDOWS_MF_VIDEO_ENCODER_SWITCHES_H_
#include <stdint.h>
#include "base/feature_list.h"
#include "base/metrics/field_trial_params.h"
#include "build/build_config.h"
#include "build/buildflag.h"
#include "media/gpu/buildflags.h"
#include "media/media_buildflags.h"
namespace media {
BASE_DECLARE_FEATURE(kExpandMediaFoundationEncodingResolutions);
#ifndef ARCH_CPU_X86
BASE_DECLARE_FEATURE(kMediaFoundationVP9L1T2Support);
BASE_DECLARE_FEATURE(kMediaFoundationVP9L1T3Support);
BASE_DECLARE_FEATURE(kMediaFoundationAV1L1T2Support);
BASE_DECLARE_FEATURE(kMediaFoundationAV1L1T3Support);
#endif
BASE_DECLARE_FEATURE(kMediaFoundationUseSWBRCForH264Camera);
BASE_DECLARE_FEATURE(kMediaFoundationUseSWBRCForH264Desktop);
BASE_DECLARE_FEATURE(kMediaFoundationSWBRCForH264ForceARMGPU);
BASE_DECLARE_FEATURE(kMediaFoundationSWBRCForH264ForceAMDGPU);
BASE_DECLARE_FEATURE(kMediaFoundationSWBRCUseFixedDeltaQP);
extern const base::FeatureParam<int> kMediaFoundationSWBRCFixedDeltaQPValue;
#if BUILDFLAG(ENABLE_PLATFORM_HEVC)
BASE_DECLARE_FEATURE(kMediaFoundationUseSWBRCForH265);
#endif
}
#endif