#ifndef MEDIA_RENDERERS_RESOURCE_SYNC_TOKEN_CLIENT_H_
#define MEDIA_RENDERERS_RESOURCE_SYNC_TOKEN_CLIENT_H_
#include "gpu/command_buffer/common/sync_token.h"
#include "media/base/media_export.h"
#include "media/base/video_frame.h"
namespace gpu {
class InterfaceBase;
}
namespace media {
class MEDIA_EXPORT ResourceSyncTokenClient
: public VideoFrame::SyncTokenClient {
public:
ResourceSyncTokenClient(gpu::InterfaceBase* gl,
gpu::SyncToken old_frame_release_token,
gpu::SyncToken new_plane_release_token);
~ResourceSyncTokenClient() override;
ResourceSyncTokenClient(const ResourceSyncTokenClient&) = delete;
ResourceSyncTokenClient& operator=(const ResourceSyncTokenClient&) = delete;
void GenerateSyncToken(gpu::SyncToken* sync_token) final;
void WaitSyncToken(const gpu::SyncToken& sync_token) final;
private:
raw_ptr<gpu::InterfaceBase> const ib_;
gpu::SyncToken old_frame_release_token_;
gpu::SyncToken new_plane_release_token_;
};
}
#endif