910e62b5创建于 1月15日历史提交
// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "mojo/core/channel.h"

#include <stdint.h>

#include "base/functional/callback_helpers.h"
#include "base/message_loop/message_pump_type.h"
#include "base/no_destructor.h"
#include "base/run_loop.h"
#include "base/task/single_thread_task_executor.h"
#include "build/build_config.h"
#include "mojo/core/connection_params.h"
#include "mojo/core/fuzzing_utils.h"
#include "mojo/public/cpp/platform/platform_channel.h"

#if BUILDFLAG(IS_WIN)
#include <windows.h>
#endif

extern "C" int LLVMFuzzerTestOneInput(const unsigned char* data, size_t size) {
  static base::NoDestructor<mojo::core::Environment> environment;

  // Platform-specific implementation of an OS IPC primitive that is normally
  // used to carry messages between processes.
  mojo::PlatformChannel channel;

  mojo::core::FakeChannelDelegate receiver_delegate{
      /*is_ipcz_transport=*/false};
  auto receiver = mojo::core::Channel::Create(
      &receiver_delegate,
      mojo::core::ConnectionParams(channel.TakeLocalEndpoint()),
      mojo::core::Channel::HandlePolicy::kRejectHandles,
      environment->main_thread_task_executor.task_runner());

#if BUILDFLAG(IS_WIN)
  // On Windows, it's important that the receiver behaves like a broker process
  // receiving messages from a non-broker process. This is because that case can
  // safely handle invalid HANDLE attachments without crashing. The same is not
  // true for messages going in the reverse direction (where the non-broker
  // receiver has to assume that the broker has already duplicated the HANDLE
  // into the non-broker's process), but fuzzing that direction is not
  // interesting since a compromised broker process has much bigger problems.
  receiver->set_remote_process(base::Process::Current());
#endif

  receiver->Start();

  mojo::core::FakeChannelDelegate sender_delegate{/*is_ipcz_transport=*/false};
  auto sender = mojo::core::Channel::Create(
      &sender_delegate,
      mojo::core::ConnectionParams(channel.TakeRemoteEndpoint()),
      mojo::core::Channel::HandlePolicy::kRejectHandles,
      environment->main_thread_task_executor.task_runner());
  sender->Start();

  // SAFETY: required from fuzzer.
  auto payload = UNSAFE_BUFFERS(base::span(data, size));

  sender->Write(mojo::core::Channel::Message::CreateRawForFuzzing(payload));

  // Make sure |receiver| does whatever work it's gonna do in response to our
  // message. By the time the loop goes idle, all parsing will be done.
  base::RunLoop().RunUntilIdle();

  // Clean up our channels so we don't leak their underlying OS primitives.
  sender->ShutDown();
  sender.reset();
  receiver->ShutDown();
  receiver.reset();
  base::RunLoop().RunUntilIdle();

  return 0;
}