#ifndef MOJO_PUBLIC_CPP_BINDINGS_THREAD_SAFE_PROXY_H_
#define MOJO_PUBLIC_CPP_BINDINGS_THREAD_SAFE_PROXY_H_
#include <memory>
#include "base/memory/ref_counted.h"
#include "mojo/public/cpp/bindings/message.h"
namespace mojo {
class ThreadSafeProxy : public base::RefCountedThreadSafe<ThreadSafeProxy> {
public:
class Target : public base::RefCountedThreadSafe<Target> {
protected:
friend class base::RefCountedThreadSafe<Target>;
virtual ~Target() = default;
};
virtual void SendMessage(Message& message) = 0;
virtual void SendMessageWithResponder(
Message& message,
std::unique_ptr<MessageReceiver> responder) = 0;
protected:
friend class base::RefCountedThreadSafe<ThreadSafeProxy>;
virtual ~ThreadSafeProxy() = default;
};
}
#endif