#ifndef NET_SOCKET_FUZZED_SOCKET_H_
#define NET_SOCKET_FUZZED_SOCKET_H_
#include <stdint.h>
#include "base/memory/raw_ptr.h"
#include "base/memory/weak_ptr.h"
#include "net/base/completion_once_callback.h"
#include "net/base/ip_endpoint.h"
#include "net/base/net_errors.h"
#include "net/log/net_log_with_source.h"
#include "net/socket/transport_client_socket.h"
#include "net/traffic_annotation/network_traffic_annotation.h"
class FuzzedDataProvider;
namespace net {
class IPEndPoint;
class IOBuffer;
class NetLog;
class FuzzedSocket : public TransportClientSocket {
public:
FuzzedSocket(FuzzedDataProvider* data_provider, net::NetLog* net_log);
FuzzedSocket(const FuzzedSocket&) = delete;
FuzzedSocket& operator=(const FuzzedSocket&) = delete;
~FuzzedSocket() override;
void set_fuzz_connect_result(bool fuzz_connect_result) {
fuzz_connect_result_ = fuzz_connect_result;
}
void set_remote_address(const IPEndPoint& remote_address) {
remote_address_ = remote_address;
}
int Read(IOBuffer* buf,
int buf_len,
CompletionOnceCallback callback) override;
int Write(IOBuffer* buf,
int buf_len,
CompletionOnceCallback callback,
const NetworkTrafficAnnotationTag& traffic_annotation) override;
int SetReceiveBufferSize(int32_t size) override;
int SetSendBufferSize(int32_t size) override;
int Bind(const net::IPEndPoint& local_addr) override;
int Connect(CompletionOnceCallback callback) override;
void Disconnect() override;
bool IsConnected() const override;
bool IsConnectedAndIdle() const override;
int GetPeerAddress(IPEndPoint* address) const override;
int GetLocalAddress(IPEndPoint* address) const override;
const NetLogWithSource& NetLog() const override;
bool WasEverUsed() const override;
NextProto GetNegotiatedProtocol() const override;
bool GetSSLInfo(SSLInfo* ssl_info) override;
int64_t GetTotalReceivedBytes() const override;
void ApplySocketTag(const net::SocketTag& tag) override;
private:
Error ConsumeReadWriteErrorFromData();
void OnReadComplete(CompletionOnceCallback callback, int result);
void OnWriteComplete(CompletionOnceCallback callback, int result);
void OnConnectComplete(CompletionOnceCallback callback, int result);
bool ForceSync() const;
raw_ptr<FuzzedDataProvider> data_provider_;
bool fuzz_connect_result_ = false;
bool connect_pending_ = false;
bool read_pending_ = false;
bool write_pending_ = false;
bool error_pending_ = false;
int net_error_ = ERR_CONNECTION_CLOSED;
int64_t total_bytes_read_ = 0;
int64_t total_bytes_written_ = 0;
int num_async_reads_and_writes_ = 0;
NetLogWithSource net_log_;
IPEndPoint remote_address_;
base::WeakPtrFactory<FuzzedSocket> weak_factory_{this};
};
}
#endif