#ifndef NET_SPDY_SPDY_PROXY_CLIENT_SOCKET_H_
#define NET_SPDY_SPDY_PROXY_CLIENT_SOCKET_H_
#include <stddef.h>
#include <stdint.h>
#include <memory>
#include <string>
#include "base/containers/span.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/scoped_refptr.h"
#include "base/memory/weak_ptr.h"
#include "net/base/completion_once_callback.h"
#include "net/base/host_port_pair.h"
#include "net/base/net_export.h"
#include "net/base/proxy_chain.h"
#include "net/http/http_auth_controller.h"
#include "net/http/http_request_headers.h"
#include "net/http/http_request_info.h"
#include "net/http/http_response_info.h"
#include "net/http/proxy_client_socket.h"
#include "net/log/net_log_source.h"
#include "net/log/net_log_with_source.h"
#include "net/spdy/spdy_http_stream.h"
#include "net/spdy/spdy_read_queue.h"
#include "net/spdy/spdy_session.h"
#include "net/spdy/spdy_stream.h"
#include "net/third_party/quiche/src/quiche/common/http/http_header_block.h"
#include "net/third_party/quiche/src/quiche/http2/core/spdy_protocol.h"
#include "net/traffic_annotation/network_traffic_annotation.h"
namespace net {
class IOBuffer;
class ProxyDelegate;
class SpdyStream;
class NET_EXPORT_PRIVATE SpdyProxyClientSocket : public ProxyClientSocket,
public SpdyStream::Delegate {
public:
SpdyProxyClientSocket(const base::WeakPtr<SpdyStream>& spdy_stream,
const ProxyChain& proxy_chain,
size_t proxy_chain_index,
const std::string& user_agent,
const HostPortPair& endpoint,
const NetLogWithSource& source_net_log,
scoped_refptr<HttpAuthController> auth_controller,
ProxyDelegate* proxy_delegate);
SpdyProxyClientSocket(const SpdyProxyClientSocket&) = delete;
SpdyProxyClientSocket& operator=(const SpdyProxyClientSocket&) = delete;
~SpdyProxyClientSocket() override;
const HttpResponseInfo* GetConnectResponseInfo() const override;
const scoped_refptr<HttpAuthController>& GetAuthController() const override;
int RestartWithAuth(CompletionOnceCallback callback) override;
void SetStreamPriority(RequestPriority priority) override;
int Connect(CompletionOnceCallback callback) override;
void Disconnect() override;
bool IsConnected() const override;
bool IsConnectedAndIdle() const override;
const NetLogWithSource& NetLog() const override;
bool WasEverUsed() const override;
NextProto GetNegotiatedProtocol() const override;
bool GetSSLInfo(SSLInfo* ssl_info) override;
int64_t GetTotalReceivedBytes() const override;
void ApplySocketTag(const SocketTag& tag) override;
int Read(IOBuffer* buf,
int buf_len,
CompletionOnceCallback callback) override;
int ReadIfReady(IOBuffer* buf,
int buf_len,
CompletionOnceCallback callback) override;
int CancelReadIfReady() override;
int Write(IOBuffer* buf,
int buf_len,
CompletionOnceCallback callback,
const NetworkTrafficAnnotationTag& traffic_annotation) override;
int SetReceiveBufferSize(int32_t size) override;
int SetSendBufferSize(int32_t size) override;
int GetPeerAddress(IPEndPoint* address) const override;
int GetLocalAddress(IPEndPoint* address) const override;
void OnHeadersSent() override;
void OnEarlyHintsReceived(const quiche::HttpHeaderBlock& headers) override;
void OnHeadersReceived(
const quiche::HttpHeaderBlock& response_headers) override;
void OnDataReceived(std::unique_ptr<SpdyBuffer> buffer) override;
void OnDataSent() override;
void OnTrailers(const quiche::HttpHeaderBlock& trailers) override;
void OnClose(int status) override;
bool CanGreaseFrameType() const override;
NetLogSource source_dependency() const override;
private:
enum State {
STATE_DISCONNECTED,
STATE_GENERATE_AUTH_TOKEN,
STATE_GENERATE_AUTH_TOKEN_COMPLETE,
STATE_CALCULATE_HEADERS,
STATE_CALCULATE_HEADERS_COMPLETE,
STATE_SEND_REQUEST,
STATE_SEND_REQUEST_COMPLETE,
STATE_READ_REPLY_COMPLETE,
STATE_PROCESS_RESPONSE_HEADERS,
STATE_PROCESS_RESPONSE_HEADERS_COMPLETE,
STATE_PROCESS_RESPONSE_CODE,
STATE_OPEN,
STATE_CLOSED
};
void RunWriteCallback(int result);
void OnIOComplete(int result);
void OnBeforeTunnelRequestComplete(
base::expected<HttpRequestHeaders, Error> result);
int DoLoop(int last_io_result);
int DoGenerateAuthToken();
int DoGenerateAuthTokenComplete(int result);
int DoCalculateHeaders();
int DoCalculateHeadersComplete(int result);
int DoSendRequest();
int DoSendRequestComplete(int result);
int DoReadReplyComplete(int result);
int DoProcessResponseHeaders();
int DoProcessResponseHeadersComplete(int result);
int DoProcessResponseCode();
size_t PopulateUserReadBuffer(base::span<uint8_t> data);
void MaybeSendEndStream();
State next_state_ = STATE_DISCONNECTED;
base::WeakPtr<SpdyStream> spdy_stream_;
CompletionOnceCallback read_callback_;
CompletionOnceCallback write_callback_;
HttpRequestInfo request_;
HttpResponseInfo response_;
HttpRequestHeaders authorization_headers_;
HttpRequestHeaders proxy_delegate_headers_;
const HostPortPair endpoint_;
scoped_refptr<HttpAuthController> auth_;
const ProxyChain proxy_chain_;
const size_t proxy_chain_index_;
const raw_ptr<ProxyDelegate> proxy_delegate_;
std::string user_agent_;
SpdyReadQueue read_buffer_queue_;
scoped_refptr<IOBuffer> user_buffer_;
size_t user_buffer_len_ = 0;
int write_buffer_len_ = 0;
bool was_ever_used_ = false;
const NetLogWithSource net_log_;
const NetLogSource source_dependency_;
enum class EndStreamState {
kNone,
kEndStreamReceived,
kEndStreamSent,
};
EndStreamState end_stream_state_ = EndStreamState::kNone;
base::WeakPtrFactory<SpdyProxyClientSocket> weak_factory_{this};
};
}
#endif