#ifndef REMOTING_HOST_AUDIO_CAPTURER_WIN_H_
#define REMOTING_HOST_AUDIO_CAPTURER_WIN_H_
#include <audioclient.h>
#include <mmdeviceapi.h>
#include <wrl/client.h>
#include <memory>
#include "base/threading/thread_checker.h"
#include "base/time/time.h"
#include "base/timer/timer.h"
#include "base/win/scoped_co_mem.h"
#include "remoting/host/audio_capturer.h"
#include "remoting/host/win/audio_volume_filter_win.h"
#include "remoting/proto/audio.pb.h"
namespace remoting {
class DefaultAudioDeviceChangeDetector;
class AudioCapturerWin : public AudioCapturer {
public:
AudioCapturerWin();
AudioCapturerWin(const AudioCapturerWin&) = delete;
AudioCapturerWin& operator=(const AudioCapturerWin&) = delete;
~AudioCapturerWin() override;
bool Start(const PacketCapturedCallback& callback) override;
private:
bool ResetAndInitialize();
void Deinitialize();
bool Initialize();
bool is_initialized() const;
void DoCapture();
PacketCapturedCallback callback_;
AudioPacket::SamplingRate sampling_rate_;
std::unique_ptr<base::RepeatingTimer> capture_timer_;
base::TimeDelta audio_device_period_;
AudioVolumeFilterWin volume_filter_;
base::win::ScopedCoMem<WAVEFORMATEX> wave_format_ex_;
Microsoft::WRL::ComPtr<IAudioCaptureClient> audio_capture_client_;
Microsoft::WRL::ComPtr<IAudioClient> audio_client_;
Microsoft::WRL::ComPtr<IMMDevice> mm_device_;
std::unique_ptr<DefaultAudioDeviceChangeDetector> default_device_detector_;
HRESULT last_capture_error_;
base::ThreadChecker thread_checker_;
};
}
#endif