#include "remoting/host/basic_desktop_environment.h"
#include <cstdint>
#include <memory>
#include <string>
#include <utility>
#include "base/check.h"
#include "base/functional/bind.h"
#include "base/functional/callback.h"
#include "base/logging.h"
#include "base/memory/scoped_refptr.h"
#include "base/memory/weak_ptr.h"
#include "base/notreached.h"
#include "base/task/single_thread_task_runner.h"
#include "base/time/time.h"
#include "build/build_config.h"
#include "remoting/host/action_executor.h"
#include "remoting/host/active_display_monitor.h"
#include "remoting/host/audio_capturer.h"
#include "remoting/host/base/desktop_environment_options.h"
#include "remoting/host/base/screen_controls.h"
#include "remoting/host/client_session_control.h"
#include "remoting/host/desktop_capturer_proxy.h"
#include "remoting/host/desktop_capturer_wrapper.h"
#include "remoting/host/desktop_display_info_monitor.h"
#include "remoting/host/desktop_interaction_strategy.h"
#include "remoting/host/file_transfer/file_operations.h"
#include "remoting/host/file_transfer/local_file_operations.h"
#include "remoting/host/input_injector.h"
#include "remoting/host/keyboard_layout_monitor.h"
#include "remoting/host/mouse_cursor_monitor_proxy.h"
#include "remoting/host/remote_open_url/url_forwarder_configurator.h"
#include "remoting/host/resizing_host_observer.h"
#include "remoting/host/webauthn/remote_webauthn_extension_notifier.h"
#include "remoting/host/webauthn/remote_webauthn_state_change_notifier.h"
#include "remoting/protocol/desktop_capturer.h"
#include "remoting/protocol/mouse_cursor_monitor.h"
#include "third_party/webrtc/modules/desktop_capture/desktop_capture_options.h"
#include "third_party/webrtc/modules/desktop_capture/desktop_capture_types.h"
#include "third_party/webrtc/modules/desktop_capture/desktop_capturer.h"
#if BUILDFLAG(IS_WIN)
#include "remoting/host/win/evaluate_d3d.h"
#endif
namespace remoting {
BasicDesktopEnvironment::~BasicDesktopEnvironment() {
DCHECK(caller_task_runner_->BelongsToCurrentThread());
}
std::unique_ptr<ActionExecutor>
BasicDesktopEnvironment::CreateActionExecutor() {
DCHECK(caller_task_runner_->BelongsToCurrentThread());
return nullptr;
}
std::unique_ptr<AudioCapturer> BasicDesktopEnvironment::CreateAudioCapturer() {
DCHECK(caller_task_runner_->BelongsToCurrentThread());
return interaction_strategy_->CreateAudioCapturer();
}
std::unique_ptr<InputInjector> BasicDesktopEnvironment::CreateInputInjector() {
DCHECK(caller_task_runner_->BelongsToCurrentThread());
return interaction_strategy_->CreateInputInjector();
}
std::unique_ptr<ScreenControls>
BasicDesktopEnvironment::CreateScreenControls() {
DCHECK(caller_task_runner_->BelongsToCurrentThread());
return nullptr;
}
DesktopDisplayInfoMonitor* BasicDesktopEnvironment::GetDisplayInfoMonitor() {
if (!display_info_monitor_) {
using VideoLayoutCallback =
base::RepeatingCallback<void(std::unique_ptr<protocol::VideoLayout>)>;
VideoLayoutCallback video_layout_callback =
base::BindRepeating(&ClientSessionControl::OnDesktopDisplayChanged,
client_session_control_);
display_info_monitor_ = interaction_strategy_->CreateDisplayInfoMonitor();
base::RepeatingClosure callback = base::BindRepeating(
[](DesktopDisplayInfoMonitor* monitor,
VideoLayoutCallback video_layout_callback) {
const auto* info = monitor->GetLatestDisplayInfo();
DCHECK(info);
video_layout_callback.Run(info->GetVideoLayoutProto());
},
display_info_monitor_.get(), std::move(video_layout_callback));
display_info_monitor_->AddCallback(std::move(callback));
}
return display_info_monitor_.get();
}
std::unique_ptr<protocol::MouseCursorMonitor>
BasicDesktopEnvironment::CreateMouseCursorMonitor() {
return interaction_strategy_->CreateMouseCursorMonitor();
}
std::unique_ptr<KeyboardLayoutMonitor>
BasicDesktopEnvironment::CreateKeyboardLayoutMonitor(
base::RepeatingCallback<void(const protocol::KeyboardLayout&)> callback) {
return interaction_strategy_->CreateKeyboardLayoutMonitor(
std::move(callback));
}
std::unique_ptr<ActiveDisplayMonitor>
BasicDesktopEnvironment::CreateActiveDisplayMonitor(
ActiveDisplayMonitor::Callback callback) {
return interaction_strategy_->CreateActiveDisplayMonitor(std::move(callback));
}
std::unique_ptr<FileOperations>
BasicDesktopEnvironment::CreateFileOperations() {
return std::make_unique<LocalFileOperations>(ui_task_runner_);
}
std::unique_ptr<UrlForwarderConfigurator>
BasicDesktopEnvironment::CreateUrlForwarderConfigurator() {
return UrlForwarderConfigurator::Create();
}
std::string BasicDesktopEnvironment::GetCapabilities() const {
return std::string();
}
void BasicDesktopEnvironment::SetCapabilities(const std::string& capabilities) {
}
std::uint32_t BasicDesktopEnvironment::GetDesktopSessionId() const {
return UINT32_MAX;
}
std::unique_ptr<RemoteWebAuthnStateChangeNotifier>
BasicDesktopEnvironment::CreateRemoteWebAuthnStateChangeNotifier() {
return std::make_unique<RemoteWebAuthnExtensionNotifier>();
}
std::unique_ptr<DesktopCapturer> BasicDesktopEnvironment::CreateVideoCapturer(
webrtc::ScreenId id) {
DCHECK(caller_task_runner_->BelongsToCurrentThread());
return interaction_strategy_->CreateVideoCapturer(id);
}
BasicDesktopEnvironment::BasicDesktopEnvironment(
scoped_refptr<base::SingleThreadTaskRunner> caller_task_runner,
scoped_refptr<base::SingleThreadTaskRunner> ui_task_runner,
std::unique_ptr<DesktopInteractionStrategy> interaction_strategy,
base::WeakPtr<ClientSessionControl> client_session_control,
const DesktopEnvironmentOptions& options)
: caller_task_runner_(caller_task_runner),
ui_task_runner_(ui_task_runner),
interaction_strategy_(std::move(interaction_strategy)),
client_session_control_(client_session_control),
options_(options) {
DCHECK(caller_task_runner_->BelongsToCurrentThread());
#if BUILDFLAG(IS_WIN)
if (options_.desktop_capture_options()->allow_directx_capturer()) {
options_.desktop_capture_options()->set_allow_directx_capturer(
IsD3DAvailable());
}
#endif
}
BasicDesktopEnvironmentFactory::BasicDesktopEnvironmentFactory(
scoped_refptr<base::SingleThreadTaskRunner> caller_task_runner,
scoped_refptr<base::SingleThreadTaskRunner> ui_task_runner,
std::unique_ptr<DesktopInteractionStrategyFactory>
interaction_strategy_factory)
: caller_task_runner_(std::move(caller_task_runner)),
ui_task_runner_(std::move(ui_task_runner)),
interaction_strategy_factory_(std::move(interaction_strategy_factory)) {}
BasicDesktopEnvironmentFactory::~BasicDesktopEnvironmentFactory() = default;
bool BasicDesktopEnvironmentFactory::SupportsAudioCapture() const {
DCHECK(caller_task_runner_->BelongsToCurrentThread());
return AudioCapturer::IsSupported();
}
void BasicDesktopEnvironmentFactory::CreateInteractionStrategy(
const DesktopEnvironmentOptions& options,
DesktopInteractionStrategyFactory::CreateCallback callback) {
interaction_strategy_factory_->Create(options, std::move(callback));
}
}