#ifndef REMOTING_HOST_SECURITY_KEY_SECURITY_KEY_AUTH_HANDLER_H_
#define REMOTING_HOST_SECURITY_KEY_SECURITY_KEY_AUTH_HANDLER_H_
#include <memory>
#include <string>
#include "base/functional/callback.h"
#include "base/memory/scoped_refptr.h"
#include "base/time/time.h"
#include "build/build_config.h"
#include "mojo/public/cpp/bindings/pending_receiver.h"
#include "remoting/host/mojom/remote_security_key.mojom.h"
namespace base {
class FilePath;
class SingleThreadTaskRunner;
}
namespace remoting {
class ClientSessionDetails;
class SecurityKeyAuthHandler {
public:
virtual ~SecurityKeyAuthHandler() = default;
using SendMessageCallback =
base::RepeatingCallback<void(int connection_id, const std::string& data)>;
static std::unique_ptr<SecurityKeyAuthHandler> Create(
ClientSessionDetails* client_session_details,
const SendMessageCallback& send_message_callback,
scoped_refptr<base::SingleThreadTaskRunner> file_task_runner);
#if BUILDFLAG(IS_POSIX)
static void SetSecurityKeySocketName(
const base::FilePath& security_key_socket_name);
#endif
#if BUILDFLAG(IS_WIN)
virtual void BindSecurityKeyForwarder(
mojo::PendingReceiver<mojom::SecurityKeyForwarder> receiver) = 0;
#endif
virtual void SetSendMessageCallback(const SendMessageCallback& callback) = 0;
virtual void CreateSecurityKeyConnection() = 0;
virtual bool IsValidConnectionId(int security_key_connection_id) const = 0;
virtual void SendClientResponse(int security_key_connection_id,
const std::string& response) = 0;
virtual void SendErrorAndCloseConnection(int security_key_connection_id) = 0;
virtual size_t GetActiveConnectionCountForTest() const = 0;
virtual void SetRequestTimeoutForTest(base::TimeDelta timeout) = 0;
};
}
#endif