#ifndef REMOTING_PROTOCOL_AUDIO_STUB_H_
#define REMOTING_PROTOCOL_AUDIO_STUB_H_
#include <memory>
#include "base/functional/callback_forward.h"
namespace remoting {
class AudioPacket;
namespace protocol {
class AudioStub {
public:
AudioStub(const AudioStub&) = delete;
AudioStub& operator=(const AudioStub&) = delete;
virtual ~AudioStub() = default;
virtual void ProcessAudioPacket(std::unique_ptr<AudioPacket> audio_packet,
base::OnceClosure done) = 0;
protected:
AudioStub() = default;
};
}
}
#endif