#ifndef REMOTING_PROTOCOL_AUDIO_WRITER_H_
#define REMOTING_PROTOCOL_AUDIO_WRITER_H_
#include <memory>
#include <string>
#include "base/compiler_specific.h"
#include "base/functional/callback.h"
#include "remoting/protocol/audio_stub.h"
#include "remoting/protocol/channel_dispatcher_base.h"
namespace remoting::protocol {
class SessionConfig;
class AudioWriter : public ChannelDispatcherBase, public AudioStub {
public:
static std::unique_ptr<AudioWriter> Create(const SessionConfig& config);
AudioWriter(const AudioWriter&) = delete;
AudioWriter& operator=(const AudioWriter&) = delete;
~AudioWriter() override;
void ProcessAudioPacket(std::unique_ptr<AudioPacket> packet,
base::OnceClosure done) override;
private:
AudioWriter();
void OnIncomingMessage(std::unique_ptr<CompoundBuffer> message) override;
};
}
#endif