#ifndef ABSL_RANDOM_UNIFORM_REAL_DISTRIBUTION_H_
#define ABSL_RANDOM_UNIFORM_REAL_DISTRIBUTION_H_
#include <cassert>
#include <cmath>
#include <cstdint>
#include <istream>
#include <limits>
#include <ostream>
#include <type_traits>
#include "absl/base/config.h"
#include "absl/meta/type_traits.h"
#include "absl/random/internal/fast_uniform_bits.h"
#include "absl/random/internal/generate_real.h"
#include "absl/random/internal/iostream_state_saver.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
template <typename RealType = double>
class uniform_real_distribution {
public:
using result_type = RealType;
class param_type {
public:
using distribution_type = uniform_real_distribution;
explicit param_type(result_type lo = 0, result_type hi = 1)
: lo_(lo), hi_(hi), range_(hi - lo) {
assert(lo <= hi);
assert(range_ <= (std::numeric_limits<result_type>::max)());
}
result_type a() const { return lo_; }
result_type b() const { return hi_; }
friend bool operator==(const param_type& a, const param_type& b) {
return a.lo_ == b.lo_ && a.hi_ == b.hi_;
}
friend bool operator!=(const param_type& a, const param_type& b) {
return !(a == b);
}
private:
friend class uniform_real_distribution;
result_type lo_, hi_, range_;
static_assert(std::is_floating_point<RealType>::value,
"Class-template absl::uniform_real_distribution<> must be "
"parameterized using a floating-point type.");
};
uniform_real_distribution() : uniform_real_distribution(0) {}
explicit uniform_real_distribution(result_type lo, result_type hi = 1)
: param_(lo, hi) {}
explicit uniform_real_distribution(const param_type& param) : param_(param) {}
void reset() {}
template <typename URBG>
result_type operator()(URBG& gen) {
return operator()(gen, param_);
}
template <typename URBG>
result_type operator()(URBG& gen,
const param_type& p);
result_type a() const { return param_.a(); }
result_type b() const { return param_.b(); }
param_type param() const { return param_; }
void param(const param_type& params) { param_ = params; }
result_type(min)() const { return a(); }
result_type(max)() const { return b(); }
friend bool operator==(const uniform_real_distribution& a,
const uniform_real_distribution& b) {
return a.param_ == b.param_;
}
friend bool operator!=(const uniform_real_distribution& a,
const uniform_real_distribution& b) {
return a.param_ != b.param_;
}
private:
param_type param_;
random_internal::FastUniformBits<uint64_t> fast_u64_;
};
template <typename RealType>
template <typename URBG>
typename uniform_real_distribution<RealType>::result_type
uniform_real_distribution<RealType>::operator()(
URBG& gen, const param_type& p) {
using random_internal::GeneratePositiveTag;
using random_internal::GenerateRealFromBits;
using real_type =
absl::conditional_t<std::is_same<RealType, float>::value, float, double>;
while (true) {
const result_type sample =
GenerateRealFromBits<real_type, GeneratePositiveTag, true>(
fast_u64_(gen));
const result_type res = p.a() + (sample * p.range_);
if (res < p.b() || p.range_ <= 0 || !std::isfinite(p.range_)) {
return res;
}
}
}
template <typename CharT, typename Traits, typename RealType>
std::basic_ostream<CharT, Traits>& operator<<(
std::basic_ostream<CharT, Traits>& os,
const uniform_real_distribution<RealType>& x) {
auto saver = random_internal::make_ostream_state_saver(os);
os.precision(random_internal::stream_precision_helper<RealType>::kPrecision);
os << x.a() << os.fill() << x.b();
return os;
}
template <typename CharT, typename Traits, typename RealType>
std::basic_istream<CharT, Traits>& operator>>(
std::basic_istream<CharT, Traits>& is,
uniform_real_distribution<RealType>& x) {
using param_type = typename uniform_real_distribution<RealType>::param_type;
using result_type = typename uniform_real_distribution<RealType>::result_type;
auto saver = random_internal::make_istream_state_saver(is);
auto a = random_internal::read_floating_point<result_type>(is);
if (is.fail()) return is;
auto b = random_internal::read_floating_point<result_type>(is);
if (!is.fail()) {
x.param(param_type(a, b));
}
return is;
}
ABSL_NAMESPACE_END
}
#endif