#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_FUZZING_INTERNALS_FUZZING_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_FUZZING_INTERNALS_FUZZING_H_
#include "third_party/blink/renderer/bindings/core/v8/script_promise.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_typedefs.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
namespace blink {
class Internals;
class InternalsFuzzing final {
STATIC_ONLY(InternalsFuzzing);
public:
static ScriptPromise<IDLUndefined> runFuzzer(ScriptState* context,
Internals&,
const String& fuzzer_id,
V8BufferSource* fuzzer_data);
};
}
#endif