#ifndef UI_ACCELERATED_WIDGET_MAC_CA_RENDERER_LAYER_TREE_H_
#define UI_ACCELERATED_WIDGET_MAC_CA_RENDERER_LAYER_TREE_H_
#include <CoreVideo/CoreVideo.h>
#include <IOSurface/IOSurfaceRef.h>
#include <QuartzCore/QuartzCore.h>
#include <list>
#include <memory>
#include <optional>
#include <unordered_map>
#include "base/apple/scoped_cftyperef.h"
#include "base/feature_list.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/raw_ptr_exclusion.h"
#include "base/memory/scoped_refptr.h"
#include "base/memory/weak_ptr.h"
#include "third_party/skia/include/core/SkColor.h"
#include "ui/accelerated_widget_mac/accelerated_widget_mac_export.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/rect_f.h"
#include "ui/gfx/geometry/rrect_f.h"
#include "ui/gfx/geometry/transform.h"
#include "ui/gfx/hdr_metadata.h"
#include "ui/gfx/mac/io_surface.h"
#include "ui/gfx/video_types.h"
@class AVSampleBufferDisplayLayer;
namespace ui {
ACCELERATED_WIDGET_MAC_EXPORT BASE_DECLARE_FEATURE(
kFullscreenLowPowerBackdropMac);
struct CARendererLayerParams;
enum class CALayerType {
kDefault,
kVideo,
kHDRCopier,
};
class ACCELERATED_WIDGET_MAC_EXPORT CARendererLayerTree {
public:
CARendererLayerTree(bool allow_av_sample_buffer_display_layer,
bool allow_solid_color_layers,
id<MTLDevice> metal_device = nil);
CARendererLayerTree(const CARendererLayerTree&) = delete;
CARendererLayerTree& operator=(const CARendererLayerTree&) = delete;
~CARendererLayerTree();
bool ScheduleCALayer(const CARendererLayerParams& params);
void SetDisplayHDRHeadroom(float display_hdr_headroom) {
display_hdr_headroom_ = display_hdr_headroom;
}
void CommitScheduledCALayers(CALayer* superlayer,
std::unique_ptr<CARendererLayerTree> old_tree,
const gfx::Size& pixel_size,
float scale_factor);
id ContentsForSolidColorForTesting(SkColor4f color);
IOSurfaceRef GetContentIOSurface() const;
private:
class SolidColorContents;
class RootLayer;
class ClipAndSortingLayer;
class TransformLayer;
class ContentLayer;
friend class ContentLayer;
using CALayerMap =
std::unordered_map<IOSurfaceRef, base::WeakPtr<ContentLayer>>;
void MatchLayersToOldTree(CARendererLayerTree* old_tree);
class RootLayer {
public:
RootLayer(CARendererLayerTree* tree);
RootLayer(RootLayer&&) = delete;
RootLayer(const RootLayer&) = delete;
RootLayer& operator=(const RootLayer&) = delete;
~RootLayer();
bool AddContentLayer(const CARendererLayerParams& params);
void DowngradeAVLayersToCALayers();
void CommitToCA(CALayer* superlayer, const gfx::Size& pixel_size);
void CALayerFallBack();
bool WantsFullscreenLowPowerBackdrop() const;
const raw_ptr<CARendererLayerTree> tree_;
std::list<ClipAndSortingLayer> clip_and_sorting_layers_;
CALayer* __strong ca_layer_;
base::WeakPtr<RootLayer> old_layer_;
base::WeakPtrFactory<RootLayer> weak_factory_for_new_layer_{this};
};
class ClipAndSortingLayer {
public:
ClipAndSortingLayer(RootLayer* root_layer,
bool is_clipped,
gfx::Rect clip_rect,
gfx::RRectF rounded_corner_bounds,
unsigned sorting_context_id,
bool is_singleton_sorting_context);
ClipAndSortingLayer(ClipAndSortingLayer&& layer) = delete;
ClipAndSortingLayer(const ClipAndSortingLayer&) = delete;
ClipAndSortingLayer& operator=(const ClipAndSortingLayer&) = delete;
~ClipAndSortingLayer();
void AddContentLayer(const CARendererLayerParams& params);
void CommitToCA(CALayer* last_committed_clip_ca_layer);
void CALayerFallBack();
CARendererLayerTree* tree() { return parent_layer_->tree_; }
RAW_PTR_EXCLUSION RootLayer* const parent_layer_ = nullptr;
std::list<TransformLayer> transform_layers_;
bool is_clipped_ = false;
gfx::Rect clip_rect_;
gfx::RRectF rounded_corner_bounds_;
unsigned sorting_context_id_ = 0;
bool is_singleton_sorting_context_ = false;
CALayer* __strong clipping_ca_layer_;
CALayer* __strong rounded_corner_ca_layer_;
bool ca_layer_used_ = false;
base::WeakPtr<ClipAndSortingLayer> old_layer_;
base::WeakPtrFactory<ClipAndSortingLayer> weak_factory_for_new_layer_{this};
};
class TransformLayer {
public:
TransformLayer(ClipAndSortingLayer* parent_layer,
const gfx::Transform& transform);
TransformLayer(TransformLayer&& layer) = delete;
TransformLayer(const TransformLayer&) = delete;
TransformLayer& operator=(const TransformLayer&) = delete;
~TransformLayer();
void AddContentLayer(const CARendererLayerParams& params);
void CommitToCA(CALayer* last_committed_transform_ca_layer);
void CALayerFallBack();
CARendererLayerTree* tree() { return parent_layer_->tree(); }
RAW_PTR_EXCLUSION ClipAndSortingLayer* const parent_layer_ = nullptr;
std::list<ContentLayer> content_layers_;
gfx::Transform transform_;
CALayer* __strong ca_layer_;
bool ca_layer_used_ = false;
base::WeakPtr<TransformLayer> old_layer_;
base::WeakPtrFactory<TransformLayer> weak_factory_for_new_layer_{this};
};
class ContentLayer {
public:
ContentLayer(TransformLayer* parent_layer,
base::apple::ScopedCFTypeRef<IOSurfaceRef> io_surface,
base::apple::ScopedCFTypeRef<CVPixelBufferRef> cv_pixel_buffer,
const gfx::RectF& contents_rect,
const gfx::Rect& rect,
SkColor4f background_color,
const gfx::ColorSpace& color_space,
unsigned edge_aa_mask,
float opacity,
bool nearest_neighbor_filter,
const gfx::HDRMetadata& hdr_metadata,
gfx::ProtectedVideoType protected_video_type,
bool is_render_pass_draw_quad);
ContentLayer(ContentLayer&& layer) = delete;
ContentLayer(const ContentLayer&) = delete;
ContentLayer& operator=(const ContentLayer&) = delete;
~ContentLayer();
void CommitToCA(CALayer* last_committed_ca_layer);
CARendererLayerTree* tree() { return parent_layer_->tree(); }
void UpdateMapAndMatchOldLayers(CALayerMap& old_ca_layer_map,
int& layer_order,
int& last_old_layer_order);
RAW_PTR_EXCLUSION TransformLayer* const parent_layer_ = nullptr;
const gfx::ScopedInUseIOSurface io_surface_;
const base::apple::ScopedCFTypeRef<CVPixelBufferRef> cv_pixel_buffer_;
scoped_refptr<SolidColorContents> solid_color_contents_;
gfx::RectF contents_rect_;
gfx::RectF rect_;
SkColor4f background_color_ = SkColors::kTransparent;
gfx::ColorSpace io_surface_color_space_;
CAEdgeAntialiasingMask ca_edge_aa_mask_ = 0;
float opacity_ = 1;
NSString* const ca_filter_ = nil;
CALayerType type_ = CALayerType::kDefault;
bool video_type_can_downgrade_ = true;
gfx::HDRMetadata hdr_metadata_;
gfx::ProtectedVideoType protected_video_type_ =
gfx::ProtectedVideoType::kClear;
CALayer* __strong ca_layer_;
AVSampleBufferDisplayLayer* __strong av_layer_;
CALayer* __strong update_indicator_layer_;
int layer_order_ = 0;
bool ca_layer_used_ = false;
bool is_render_pass_draw_quad_ = false;
base::WeakPtr<ContentLayer> old_layer_;
base::WeakPtrFactory<ContentLayer> weak_factory_for_new_layer_{this};
};
RootLayer root_layer_{this};
float scale_factor_ = 1;
bool has_committed_ = false;
const bool allow_av_sample_buffer_display_layer_ = true;
const bool allow_solid_color_layers_ = true;
float display_hdr_headroom_ = 1.f;
id<MTLDevice> __strong metal_device_;
CALayerMap ca_layer_map_;
};
}
#endif