#ifndef UI_AURA_WINDOW_TRACKER_H_
#define UI_AURA_WINDOW_TRACKER_H_
#include <vector>
#include "base/memory/raw_ptr.h"
#include "ui/aura/aura_export.h"
#include "ui/aura/window_observer.h"
namespace aura {
class AURA_EXPORT WindowTracker : public WindowObserver {
public:
using WindowList = std::vector<raw_ptr<Window, VectorExperimental>>;
explicit WindowTracker(const WindowList& windows);
WindowTracker();
WindowTracker(const WindowTracker&) = delete;
WindowTracker& operator=(const WindowTracker&) = delete;
~WindowTracker() override;
const WindowList& windows() const { return windows_; }
void Add(Window* window);
void RemoveAll();
void Remove(Window* window);
Window* Pop();
bool Contains(Window* window) const;
void OnWindowDestroying(Window* window) override;
private:
WindowList windows_;
};
}
#endif