#ifndef UI_BASE_DEVICE_FORM_FACTOR_H_
#define UI_BASE_DEVICE_FORM_FACTOR_H_
#include "base/component_export.h"
#include "base/containers/enum_set.h"
namespace ui {
enum DeviceFormFactor {
DEVICE_FORM_FACTOR_DESKTOP = 0,
DEVICE_FORM_FACTOR_PHONE = 1,
DEVICE_FORM_FACTOR_TABLET = 2,
DEVICE_FORM_FACTOR_TV = 3,
DEVICE_FORM_FACTOR_AUTOMOTIVE = 4,
DEVICE_FORM_FACTOR_FOLDABLE = 5,
DEVICE_FORM_FACTOR_XR = 6,
DEVICE_FORM_FACTOR_MIN_VALUE = DEVICE_FORM_FACTOR_DESKTOP,
DEVICE_FORM_FACTOR_MAX_VALUE = DEVICE_FORM_FACTOR_XR,
};
using DeviceFormFactorSet = base::EnumSet<DeviceFormFactor,
DEVICE_FORM_FACTOR_MIN_VALUE,
DEVICE_FORM_FACTOR_MAX_VALUE>;
COMPONENT_EXPORT(UI_BASE) DeviceFormFactor GetDeviceFormFactor();
}
#endif