#include "ui/base/emoji/emoji_panel_helper.h"
#include <windows.h>
#include "base/win/windows_version.h"
#include "ui/events/keycodes/keyboard_code_conversion_win.h"
namespace ui {
bool IsEmojiPanelSupported() {
return base::win::GetVersion() >= base::win::Version::WIN10_RS4;
}
void ShowEmojiPanel() {
INPUT input[4] = {};
input[0].type = INPUT_KEYBOARD;
input[0].ki.wVk = ui::WindowsKeyCodeForKeyboardCode(ui::VKEY_COMMAND);
input[1].type = INPUT_KEYBOARD;
input[1].ki.wVk = ui::WindowsKeyCodeForKeyboardCode(ui::VKEY_OEM_PERIOD);
input[2].type = INPUT_KEYBOARD;
input[2].ki.wVk = ui::WindowsKeyCodeForKeyboardCode(ui::VKEY_COMMAND);
input[2].ki.dwFlags |= KEYEVENTF_KEYUP;
input[3].type = INPUT_KEYBOARD;
input[3].ki.wVk = ui::WindowsKeyCodeForKeyboardCode(ui::VKEY_OEM_PERIOD);
input[3].ki.dwFlags |= KEYEVENTF_KEYUP;
::SendInput(4, input, sizeof(INPUT));
}
}