#ifndef UI_BASE_IME_LINUX_FAKE_INPUT_METHOD_CONTEXT_H_
#define UI_BASE_IME_LINUX_FAKE_INPUT_METHOD_CONTEXT_H_
#include "base/component_export.h"
#include "ui/base/ime/linux/linux_input_method_context.h"
namespace ui {
class COMPONENT_EXPORT(UI_BASE_IME_LINUX) FakeInputMethodContext
: public LinuxInputMethodContext {
public:
FakeInputMethodContext();
FakeInputMethodContext(const FakeInputMethodContext&) = delete;
FakeInputMethodContext& operator=(const FakeInputMethodContext&) = delete;
bool DispatchKeyEvent(const ui::KeyEvent& key_event) override;
bool IsPeekKeyEvent(const ui::KeyEvent& key_event) override;
void Reset() override;
void UpdateFocus(bool has_client,
TextInputType old_type,
const TextInputClientAttributes& new_client_attributes,
TextInputClient::FocusReason reason) override;
void SetCursorLocation(const gfx::Rect& rect) override;
void SetSurroundingText(const std::u16string& text,
const gfx::Range& text_range,
const gfx::Range& composition_range,
const gfx::Range& selection_range) override;
VirtualKeyboardController* GetVirtualKeyboardController() override;
};
}
#endif