#ifndef UI_BASE_TEST_SCOPED_FAKE_FULL_KEYBOARD_ACCESS_H_
#define UI_BASE_TEST_SCOPED_FAKE_FULL_KEYBOARD_ACCESS_H_
#include <memory>
namespace base::apple {
class ScopedObjCClassSwizzler;
}
namespace ui::test {
class ScopedFakeFullKeyboardAccess {
public:
ScopedFakeFullKeyboardAccess();
ScopedFakeFullKeyboardAccess(const ScopedFakeFullKeyboardAccess&) = delete;
ScopedFakeFullKeyboardAccess& operator=(const ScopedFakeFullKeyboardAccess&) =
delete;
~ScopedFakeFullKeyboardAccess();
static ScopedFakeFullKeyboardAccess* GetInstance();
bool full_keyboard_access_state() const {
return full_keyboard_access_state_;
}
void set_full_keyboard_access_state(bool new_state) {
full_keyboard_access_state_ = new_state;
}
private:
bool full_keyboard_access_state_;
std::unique_ptr<base::apple::ScopedObjCClassSwizzler> swizzler_;
};
}
#endif