#include "ui/base/ui_base_paths.h"
#include "base/command_line.h"
#include "base/debug/crash_logging.h"
#include "base/files/file_path.h"
#include "base/files/file_util.h"
#include "base/path_service.h"
#include "build/build_config.h"
#if BUILDFLAG(IS_ANDROID)
#include "base/android/path_utils.h"
#endif
namespace ui {
bool PathProvider(int key, base::FilePath* result) {
bool create_dir = false;
base::FilePath cur;
switch (key) {
#if !BUILDFLAG(IS_IOS)
case DIR_LOCALES: {
#if BUILDFLAG(IS_ANDROID)
if (!base::PathService::Get(DIR_RESOURCE_PAKS_ANDROID, &cur))
return false;
#elif BUILDFLAG(IS_MAC)
if (!base::PathService::Get(base::DIR_MODULE, &cur))
return false;
cur = cur.DirName();
cur = cur.Append(FILE_PATH_LITERAL("Resources"));
#else
if (!base::PathService::Get(base::DIR_ASSETS, &cur))
return false;
cur = cur.Append(FILE_PATH_LITERAL("locales"));
#endif
create_dir = true;
SCOPED_CRASH_KEY_STRING256("UiPathProvider", "locales_dir",
cur.AsUTF8Unsafe());
break;
}
#endif
case UI_DIR_TEST_DATA:
if (!base::PathService::Get(base::DIR_SRC_TEST_DATA_ROOT, &cur)) {
return false;
}
cur = cur.Append(FILE_PATH_LITERAL("ui"));
cur = cur.Append(FILE_PATH_LITERAL("base"));
cur = cur.Append(FILE_PATH_LITERAL("test"));
cur = cur.Append(FILE_PATH_LITERAL("data"));
if (!base::PathExists(cur))
return false;
break;
#if BUILDFLAG(IS_ANDROID)
case DIR_RESOURCE_PAKS_ANDROID:
if (!base::PathService::Get(base::DIR_ANDROID_APP_DATA, &cur))
return false;
cur = cur.Append(FILE_PATH_LITERAL("paks"));
break;
#endif
case UI_TEST_PAK:
#if BUILDFLAG(IS_ANDROID)
if (!base::PathService::Get(ui::DIR_RESOURCE_PAKS_ANDROID, &cur))
return false;
#else
if (!base::PathService::Get(base::DIR_ASSETS, &cur))
return false;
#endif
cur = cur.AppendASCII("ui_test.pak");
break;
default:
return false;
}
if (create_dir && !base::CreateDirectory(cur))
return false;
*result = cur;
return true;
}
void RegisterPathProvider() {
base::PathService::RegisterProvider(PathProvider, PATH_START, PATH_END);
}
}