#ifndef UI_COMPOSITOR_LAYER_TREE_OWNER_H_
#define UI_COMPOSITOR_LAYER_TREE_OWNER_H_
#include <memory>
#include "base/memory/raw_ptr.h"
#include "ui/compositor/compositor_export.h"
namespace ui {
class Layer;
class COMPOSITOR_EXPORT LayerTreeOwner {
public:
explicit LayerTreeOwner(std::unique_ptr<Layer> root);
LayerTreeOwner(const LayerTreeOwner&) = delete;
LayerTreeOwner& operator=(const LayerTreeOwner&) = delete;
~LayerTreeOwner();
[[nodiscard]] Layer* release() {
Layer* root = root_;
root_ = nullptr;
return root;
}
Layer* root() { return root_; }
const Layer* root() const { return root_; }
private:
raw_ptr<Layer, AcrossTasksDanglingUntriaged> root_;
};
}
#endif