#ifndef UI_DISPLAY_TEST_VIRTUAL_DISPLAY_UTIL_H_
#define UI_DISPLAY_TEST_VIRTUAL_DISPLAY_UTIL_H_
#include <memory>
#include "ui/display/display_observer.h"
#include "ui/gfx/geometry/size.h"
#include "ui/gfx/geometry/vector2d.h"
namespace display {
class Screen;
namespace test {
struct DISPLAY_EXPORT DisplayParams {
gfx::Size resolution;
gfx::Vector2d dpi = gfx::Vector2d(96, 96);
std::string description;
};
bool constexpr operator<(const display::test::DisplayParams& a,
const display::test::DisplayParams& b) {
return std::tuple(a.resolution.width(), a.resolution.height(), a.dpi.x(),
a.dpi.y(), a.description) <
std::tuple(b.resolution.width(), b.resolution.height(), b.dpi.x(),
b.dpi.y(), b.description);
}
bool constexpr operator==(const display::test::DisplayParams& a,
const display::test::DisplayParams& b) {
return a.resolution == b.resolution && a.dpi == b.dpi &&
a.description == b.description;
}
class VirtualDisplayUtil {
public:
virtual ~VirtualDisplayUtil() = default;
static std::unique_ptr<VirtualDisplayUtil> TryCreate(Screen* screen);
virtual int64_t AddDisplay(const DisplayParams& display_params) = 0;
virtual void RemoveDisplay(int64_t display_id) = 0;
virtual void ResetDisplays() = 0;
static constexpr DisplayParams k1920x1080 = {gfx::Size(1920, 1080)};
static constexpr DisplayParams k1024x768 = {gfx::Size(1024, 768)};
};
}
}
#endif