#ifndef UI_EVENTS_ASH_TOP_ROW_ACTION_KEYS_H_
#define UI_EVENTS_ASH_TOP_ROW_ACTION_KEYS_H_
namespace ui {
#define TOP_ROW_ACTION_KEYS \
TOP_ROW_ACTION_KEYS_ENTRY(None) \
TOP_ROW_ACTION_KEYS_ENTRY(Unknown) \
TOP_ROW_ACTION_KEYS_ENTRY(Back) \
TOP_ROW_ACTION_KEYS_ENTRY(Forward) \
TOP_ROW_ACTION_KEYS_ENTRY(Refresh) \
TOP_ROW_ACTION_KEYS_ENTRY(Fullscreen) \
TOP_ROW_ACTION_KEYS_ENTRY(Overview) \
TOP_ROW_ACTION_KEYS_ENTRY(Screenshot) \
TOP_ROW_ACTION_KEYS_ENTRY(ScreenBrightnessDown) \
TOP_ROW_ACTION_KEYS_ENTRY(ScreenBrightnessUp) \
TOP_ROW_ACTION_KEYS_ENTRY(MicrophoneMute) \
TOP_ROW_ACTION_KEYS_ENTRY(VolumeMute) \
TOP_ROW_ACTION_KEYS_ENTRY(VolumeDown) \
TOP_ROW_ACTION_KEYS_ENTRY(VolumeUp) \
TOP_ROW_ACTION_KEYS_ENTRY(KeyboardBacklightToggle) \
TOP_ROW_ACTION_KEYS_ENTRY(KeyboardBacklightDown) \
TOP_ROW_ACTION_KEYS_ENTRY(KeyboardBacklightUp) \
TOP_ROW_ACTION_KEYS_ENTRY(NextTrack) \
TOP_ROW_ACTION_KEYS_ENTRY(PreviousTrack) \
TOP_ROW_ACTION_KEYS_ENTRY(PlayPause) \
TOP_ROW_ACTION_KEYS_ENTRY(AllApplications) \
TOP_ROW_ACTION_KEYS_ENTRY(EmojiPicker) \
TOP_ROW_ACTION_KEYS_ENTRY(Dictation) \
TOP_ROW_ACTION_KEYS_ENTRY(PrivacyScreenToggle) \
TOP_ROW_ACTION_KEYS_ENTRY(Accessibility) \
TOP_ROW_ACTION_KEYS_LAST_ENTRY(DoNotDisturb)
enum class TopRowActionKey {
#define TOP_ROW_ACTION_KEYS_ENTRY(top_row_key) k##top_row_key,
#define TOP_ROW_ACTION_KEYS_LAST_ENTRY(top_row_key) \
k##top_row_key, kMaxValue = k##top_row_key,
TOP_ROW_ACTION_KEYS
#undef TOP_ROW_ACTION_KEYS_LAST_ENTRY
#undef TOP_ROW_ACTION_KEYS_ENTRY
};
const char* GetTopRowActionKeyName(TopRowActionKey action);
}
#endif