#ifndef UI_EVENTS_TEST_TEST_EVENT_SOURCE_H_
#define UI_EVENTS_TEST_TEST_EVENT_SOURCE_H_
#include "base/memory/raw_ptr.h"
#include "ui/events/event_sink.h"
#include "ui/events/event_source.h"
namespace ui {
namespace test {
class TestEventSource : public EventSource, public EventSink {
public:
explicit TestEventSource(EventSink* sink) : sink_(sink) {}
TestEventSource() : sink_(this) {}
~TestEventSource() override = default;
EventDispatchDetails Send(Event* event);
int events_sent() const { return events_sent_; }
int events_sunk() const { return events_sunk_; }
EventSink* GetEventSink() override;
EventDispatchDetails OnEventFromSource(Event* event) override;
private:
raw_ptr<EventSink> sink_;
int events_sent_ = 0;
int events_sunk_ = 0;
};
}
}
#endif