#ifndef UI_GFX_TEST_FONT_FALLBACK_TEST_DATA_H_
#define UI_GFX_TEST_FONT_FALLBACK_TEST_DATA_H_
#include <string>
#include <vector>
#include "third_party/icu/source/common/unicode/uscript.h"
namespace gfx {
struct FallbackFontTestCase {
FallbackFontTestCase();
FallbackFontTestCase(UScriptCode script_arg,
std::string language_tag_arg,
std::u16string text_arg,
std::vector<std::string> fallback_fonts_arg);
FallbackFontTestCase(const FallbackFontTestCase& other);
~FallbackFontTestCase();
UScriptCode script;
std::string language_tag;
std::u16string text;
std::vector<std::string> fallback_fonts;
};
extern const std::vector<FallbackFontTestCase> kGetFontFallbackTests;
}
#endif