#include "ui/ozone/common/base_keyboard_hook.h"
#include <utility>
#include "base/containers/contains.h"
#include "ui/events/keycodes/dom/dom_code.h"
namespace ui {
BaseKeyboardHook::BaseKeyboardHook(
std::optional<base::flat_set<DomCode>> dom_codes,
KeyEventCallback callback)
: key_event_callback_(std::move(callback)),
dom_codes_(std::move(dom_codes)) {
DCHECK(key_event_callback_);
}
BaseKeyboardHook::~BaseKeyboardHook() = default;
bool BaseKeyboardHook::IsKeyLocked(DomCode dom_code) const {
return ShouldCaptureKeyEvent(dom_code);
}
bool BaseKeyboardHook::ShouldCaptureKeyEvent(DomCode dom_code) const {
if (dom_code == DomCode::NONE)
return false;
return !dom_codes_ || base::Contains(dom_codes_.value(), dom_code);
}
void BaseKeyboardHook::ForwardCapturedKeyEvent(KeyEvent* event) {
key_event_callback_.Run(event);
}
}