#ifndef UI_VIEWS_ACCESSIBILITY_AX_AURA_OBJ_CACHE_H_
#define UI_VIEWS_ACCESSIBILITY_AX_AURA_OBJ_CACHE_H_
#include <stdint.h>
#include <map>
#include <memory>
#include <set>
#include <vector>
#include "base/memory/raw_ptr.h"
#include "base/no_destructor.h"
#include "ui/accessibility/ax_enums.mojom-forward.h"
#include "ui/accessibility/ax_node_data.h"
#include "ui/aura/client/focus_change_observer.h"
#include "ui/views/views_export.h"
namespace aura {
class Window;
}
namespace views {
class AXAuraObjWrapper;
class AXVirtualView;
class View;
class Widget;
class VIEWS_EXPORT AXAuraObjCache : public aura::client::FocusChangeObserver {
public:
AXAuraObjCache();
AXAuraObjCache(const AXAuraObjCache&) = delete;
AXAuraObjCache& operator=(const AXAuraObjCache&) = delete;
~AXAuraObjCache() override;
class Delegate {
public:
virtual ~Delegate() = default;
virtual void OnChildWindowRemoved(AXAuraObjWrapper* parent) = 0;
virtual void OnEvent(AXAuraObjWrapper* aura_obj,
ax::mojom::Event event_type) = 0;
};
AXAuraObjWrapper* GetOrCreate(View* view);
AXAuraObjWrapper* GetOrCreate(AXVirtualView* virtual_view);
AXAuraObjWrapper* GetOrCreate(Widget* widget);
AXAuraObjWrapper* GetOrCreate(aura::Window* window);
void CreateOrReplace(std::unique_ptr<AXAuraObjWrapper> obj);
ui::AXNodeID GetID(View* view) const;
ui::AXNodeID GetID(AXVirtualView* view) const;
ui::AXNodeID GetID(Widget* widget) const;
ui::AXNodeID GetID(aura::Window* window) const;
void Remove(View* view);
void Remove(AXVirtualView* view);
void Remove(Widget* widget);
void Remove(aura::Window* window, aura::Window* parent);
void RemoveViewSubtree(View* view);
AXAuraObjWrapper* Get(ui::AXNodeID id);
void GetTopLevelWindows(
std::vector<raw_ptr<AXAuraObjWrapper, VectorExperimental>>* children);
AXAuraObjWrapper* GetFocus();
void FireEvent(AXAuraObjWrapper* aura_obj, ax::mojom::Event event_type);
void OnRootWindowObjCreated(aura::Window* window);
void OnRootWindowObjDestroyed(aura::Window* window);
void SetA11yOverrideWindow(aura::Window* a11y_override_window);
void SetDelegate(Delegate* delegate) { delegate_ = delegate; }
void set_focused_widget_for_testing(views::Widget* widget) {
focused_widget_for_testing_ = widget;
}
private:
friend class base::NoDestructor<AXAuraObjCache>;
class A11yOverrideWindowObserver;
View* GetFocusedView();
void OnFocusedViewChanged();
void OnWindowFocused(aura::Window* gained_focus,
aura::Window* lost_focus) override;
template <typename AuraViewWrapper, typename AuraView>
AXAuraObjWrapper* CreateInternal(
AuraView* aura_view,
std::map<AuraView*, ui::AXNodeID>* aura_view_to_id_map);
template <typename AuraView>
ui::AXNodeID GetIDInternal(
AuraView* aura_view,
const std::map<AuraView*, ui::AXNodeID>& aura_view_to_id_map) const;
template <typename AuraView>
void RemoveInternal(AuraView* aura_view,
std::map<AuraView*, ui::AXNodeID>* aura_view_to_id_map);
raw_ptr<aura::Window> a11y_override_window_ = nullptr;
std::unique_ptr<A11yOverrideWindowObserver> a11y_override_window_observer_;
std::map<views::View*, ui::AXNodeID> view_to_id_map_;
std::map<views::AXVirtualView*, ui::AXNodeID> virtual_view_to_id_map_;
std::map<views::Widget*, ui::AXNodeID> widget_to_id_map_;
std::map<aura::Window*, ui::AXNodeID> window_to_id_map_;
std::map<ui::AXNodeID, std::unique_ptr<AXAuraObjWrapper>> cache_;
raw_ptr<Delegate> delegate_ = nullptr;
std::vector<raw_ptr<aura::Window, VectorExperimental>> root_windows_;
raw_ptr<aura::Window> focused_window_ = nullptr;
raw_ptr<views::Widget> focused_widget_for_testing_ = nullptr;
};
}
#endif