#ifndef UI_VIEWS_CONTROLS_BUTTON_RADIO_BUTTON_H_
#define UI_VIEWS_CONTROLS_BUTTON_RADIO_BUTTON_H_
#include <string>
#include "ui/views/controls/button/checkbox.h"
#include "ui/views/controls/focus_ring.h"
#include "ui/views/metadata/view_factory.h"
namespace views {
class VIEWS_EXPORT RadioButton : public Checkbox {
METADATA_HEADER(RadioButton, Checkbox)
public:
explicit RadioButton(const std::u16string& label = std::u16string(),
int group_id = 0);
RadioButton(const RadioButton&) = delete;
RadioButton& operator=(const RadioButton&) = delete;
~RadioButton() override;
View* GetSelectedViewForGroup(int group) override;
bool HandleAccessibleAction(const ui::AXActionData& action_data) override;
bool IsGroupFocusTraversable() const override;
void OnFocus() override;
void OnThemeChanged() override;
void RequestFocusFromEvent() override;
void NotifyClick(const ui::Event& event) override;
gfx::ImageSkia GetImage(ButtonState for_state) const override;
ui::NativeTheme::Part GetThemePart() const override;
void SetChecked(bool checked) override;
const gfx::VectorIcon& GetVectorIcon() const override;
SkPath GetFocusRingPath() const override;
private:
void GetViewsInGroupFromParent(int group, Views* views);
bool select_on_focus_ = true;
};
BEGIN_VIEW_BUILDER(VIEWS_EXPORT, RadioButton, Checkbox)
VIEW_BUILDER_PROPERTY(bool, Checked)
END_VIEW_BUILDER
}
DEFINE_VIEW_BUILDER(VIEWS_EXPORT, RadioButton)
#endif