#ifndef UI_VIEWS_CONTROLS_SCROLLBAR_BASE_SCROLL_BAR_THUMB_H_
#define UI_VIEWS_CONTROLS_SCROLLBAR_BASE_SCROLL_BAR_THUMB_H_
#include "base/memory/raw_ptr.h"
#include "ui/gfx/geometry/size.h"
#include "ui/views/controls/button/button.h"
#include "ui/views/controls/scrollbar/scroll_bar.h"
#include "ui/views/view.h"
namespace gfx {
class Canvas;
}
namespace views {
class ScrollBar;
class VIEWS_EXPORT BaseScrollBarThumb : public View {
METADATA_HEADER(BaseScrollBarThumb, View)
public:
explicit BaseScrollBarThumb(ScrollBar* scroll_bar);
BaseScrollBarThumb(const BaseScrollBarThumb&) = delete;
BaseScrollBarThumb& operator=(const BaseScrollBarThumb&) = delete;
~BaseScrollBarThumb() override;
void SetLength(int length);
int GetLength() const;
void SetPosition(int position);
int GetPosition() const;
void SetSnapBackOnDragOutside(bool value);
bool GetSnapBackOnDragOutside() const;
gfx::Size CalculatePreferredSize(
const SizeBounds& available_size) const override = 0;
protected:
void OnPaint(gfx::Canvas* canvas) override = 0;
void OnMouseEntered(const ui::MouseEvent& event) override;
void OnMouseExited(const ui::MouseEvent& event) override;
bool OnMousePressed(const ui::MouseEvent& event) override;
bool OnMouseDragged(const ui::MouseEvent& event) override;
void OnMouseReleased(const ui::MouseEvent& event) override;
void OnMouseCaptureLost() override;
Button::ButtonState GetState() const;
void SetState(Button::ButtonState state);
virtual void OnStateChanged();
bool IsHorizontal() const;
ui::NativeTheme::PreferredColorScheme GetColorScheme() const;
ScrollBar* scroll_bar() { return scroll_bar_; }
private:
raw_ptr<ScrollBar> scroll_bar_;
bool snap_back_on_drag_outside_ = true;
int drag_start_position_ = -1;
int mouse_offset_ = -1;
Button::ButtonState state_ = Button::STATE_NORMAL;
};
}
#endif