#ifndef UI_WM_CORE_WM_STATE_H_
#define UI_WM_CORE_WM_STATE_H_
#include <memory>
#include "base/component_export.h"
namespace wm {
class CaptureController;
class TransientWindowController;
class TransientWindowStackingClient;
class COMPONENT_EXPORT(UI_WM) WMState {
public:
WMState();
WMState(const WMState&) = delete;
WMState& operator=(const WMState&) = delete;
~WMState();
private:
std::unique_ptr<TransientWindowStackingClient> window_stacking_client_;
std::unique_ptr<TransientWindowController> transient_window_client_;
std::unique_ptr<CaptureController> capture_controller_;
};
}
#endif