#include "media/base/video_decoder.h"
#include <algorithm>
#include "base/command_line.h"
#include "base/strings/string_number_conversions.h"
#include "base/system/sys_info.h"
#include "media/base/limits.h"
#include "media/base/media_switches.h"
#include "media/base/video_frame.h"
namespace media {
VideoDecoder::VideoDecoder() = default;
VideoDecoder::~VideoDecoder() = default;
bool VideoDecoder::NeedsBitstreamConversion() const {
return false;
}
bool VideoDecoder::CanReadWithoutStalling() const {
return true;
}
int VideoDecoder::GetMaxDecodeRequests() const {
return 1;
}
bool VideoDecoder::FramesHoldExternalResources() const {
return false;
}
int VideoDecoder::GetRecommendedThreadCount(int desired_threads) {
const auto threads =
base::CommandLine::ForCurrentProcess()->GetSwitchValueASCII(
switches::kVideoThreads);
int decode_threads;
if (base::StringToInt(threads, &decode_threads) && decode_threads > 0)
return decode_threads;
desired_threads =
std::min(desired_threads, base::SysInfo::NumberOfProcessors());
return std::clamp(desired_threads,
static_cast<int>(limits::kMinVideoDecodeThreads),
static_cast<int>(limits::kMaxVideoDecodeThreads));
}
}