Oopenharmony_ciCVE-503445788
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CVE-503445788 TicketNo: DTS2026051970194 Description: CVE-503445788 Team:gitcode Feature or Bugfix: Binary Source: sync from gitcode PrivateCode(Yes/No):No ------ DO NOT MODIFY, AUTO-GENERATED! ------ gitcode-Issue: 56 Time: "2026-05-19T03:12:58.905285083Z" PR-Num: 95 gitcode-PR: https://gitcode.com/openharmony-tpc/chromium_third_party_angle/merge_requests/95 UserId:30064525 Co-Authored-By: Agent cherry picked from commit cf5cb7dcfaee6e37324f475c33ea130214e41bad cherry picked from commit 3b99a7ce323cc486ffc5161fc2eeae8ea33ada93 Change-Id: I17789167817029743284cd69f1c7ef8b82b4e6b3 Reviewed-by: f00619500 Approved-by: l00842199 Merged-on: https://open.codehub.huawei.com/OpenSourceCenter_CR/openharmony-tpc/chromium_third_party_angle/-/change_requests/83 Merged-by: public pjenkins Reviewed-by: f00619500 Approved-by: l00842199 Merged-on: https://open.codehub.huawei.com/OpenSourceCenter_CR/openharmony-tpc/chromium_third_party_angle/-/change_requests/93 Merged-by: public pjenkins Signed-off-by: wangshengwen333 <wangshengwen4@h-partners.com> | 1 个月前 | |
Add a new ShaderVariable struct property Add a new ShaderVariable struct property isTransformedFP16FloatUniform. This property will be set by compiler when the corresponding shader variable data type in shader code is transformed from 32 bit to 16 bit. The property value be later passed to LinkedUniform so that the frontend knows if it should transform the data from 32 bit to 16 bit before writing to memory, and if it should transform the data from 16 bit to 32 bit after reading from memory. This change is no op. Bug: angleproject:405795981 Change-Id: Iaae15baa8ab9f7c3295071fa1e1ab04752bd69bb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6852396 Auto-Submit: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> | 10 个月前 |