| 文件 | 最后提交记录 | 最后更新时间 |
|---|---|---|
Delete all filegroups that supported legacy (non-buffet) Bazel build We don't need most of the flags and all these file groups which had made a big "ball o mud" build. Change-Id: I690f38c3555e390b7c8d459b4649a270c3e03ce2 Bug: b/40045064 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/889266 Commit-Queue: Kaylee Lubick <kjlubick@google.com> Reviewed-by: Ben Wagner <bungeman@google.com> | 1 年前 | |
Remove SkScalerContextRec::fPaintGamma When the mask gamma hack was first written there was still some debate about how color spaces would be handled. Skia landed on always converting the source colors into the destination space before use. As a result there is no longer any need to handle the case where the paint color and the device color are in different color spaces, as they are now always in device space by this point. This should make no practical difference as the paint and device gamma always needed to be the same in practice, otherwise superluminous and subluminous masks would be created and drawing would break in interesting ways. Change-Id: I30c976b2018437ed01ab0947f8564452adc72094 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/865039 Reviewed-by: Brian Osman <brianosman@google.com> | 2 年前 | |
Move kDistanceAdjustLumShift into DistanceFieldAdjustTable. Bug: b/324265719 Change-Id: I46f68a194442ee0dd65c33a4afaf4db4eca2c098 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/854219 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com> | 2 年前 | |
2026.03.30 arkweb_144代码蓝黄同步 Signed-off-by: jiujiaoxiaogula <sujiahao10@huawei.com> Change-Id: Id6b8f8e08796118f0ec7d7f82b8f2430ef3448e1 | 3 个月前 | |
2026.03.30 arkweb_144代码蓝黄同步 Signed-off-by: jiujiaoxiaogula <sujiahao10@huawei.com> Change-Id: Id6b8f8e08796118f0ec7d7f82b8f2430ef3448e1 | 3 个月前 | |
2026.03.30 arkweb_144代码蓝黄同步 Signed-off-by: jiujiaoxiaogula <sujiahao10@huawei.com> Change-Id: Id6b8f8e08796118f0ec7d7f82b8f2430ef3448e1 | 3 个月前 | |
Make SkMask immutable, introduce SkMaskBuilder Change-Id: Iac8b937e516dbfbbcefef54360dd5b7300bacb67 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/733844 Commit-Queue: Ben Wagner <bungeman@google.com> Reviewed-by: Brian Osman <brianosman@google.com> | 2 年前 | |
Do not register SDFMaskFilter for flattening These don't get serialized, as they are created as necessary. Thus they shouldn't be in any bytes that a user would have us deserialize. Change-Id: If44af619ac3ea0596ccf1f02077b29bf327fb185 Bug: skia:14317 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/727256 Reviewed-by: Ben Wagner <bungeman@google.com> Commit-Queue: Kevin Lubick <kjlubick@google.com> Reviewed-by: Jim Van Verth <jvanverth@google.com> | 2 年前 | |
[ArkWeb][安全][自动提交] 修复 Chromium issue 496206134: 修复 TOCTOU in Skia SkPathData::Make leads to Heap OOB Read in GPU process Signed-off-by: ringking <renkang2@huawei.com> | 23 天前 | |
Remove SkSerialProcs and SkDeserialProcs from Slug serialization Effectively reverts part of http://review.skia.org/754856 Change-Id: I22621799e02c4cb4b6f05b5e42090aba76f187ac Reviewed-on: https://skia-review.googlesource.com/c/skia/+/825696 Reviewed-by: Herb Derby <herb@google.com> Commit-Queue: Brian Osman <brianosman@google.com> | 2 年前 | |
Remove assert in Slug deserialization We already handle this gracefully, and it just makes fuzzers unhappy Bug: b/335792589 Change-Id: I7b21474f93ad1038ff5ef04b1698bdc569561fa3 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/844456 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Jim Van Verth <jvanverth@google.com> | 2 年前 | |
Remove initialPaint from Slug Slug has been updated to take the drawing paint at draw time, so we no longer need to store/serialize the "initial" paint. This removes a bunch of plumbing (and I renamed the remaining drawingPaint parameters to just paint everywhere). Bug: b/40071705 Bug: b/40945111 Bug: b/325463564 Change-Id: I10c288ea2f3b54c8d23f5710d47f62925bf5e399 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/825176 Reviewed-by: Herb Derby <herb@google.com> Commit-Queue: Brian Osman <brianosman@google.com> | 2 年前 | |
2026.03.30 arkweb_144代码蓝黄同步 Signed-off-by: jiujiaoxiaogula <sujiahao10@huawei.com> Change-Id: Id6b8f8e08796118f0ec7d7f82b8f2430ef3448e1 | 3 个月前 | |
2026.03.30 arkweb_144代码蓝黄同步 Signed-off-by: jiujiaoxiaogula <sujiahao10@huawei.com> Change-Id: Id6b8f8e08796118f0ec7d7f82b8f2430ef3448e1 | 3 个月前 | |
Enforce IWYU on SkStrike* and src/text/* Change-Id: Ibea57656724ea2a09b8172ec3ca58e0bd3f6b83f Bug: skia:13052, skia:14317 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/698842 Reviewed-by: Herb Derby <herb@google.com> | 3 年前 | |
Port GrMemoryPool emscripten alignment fix to SkSL::MemoryPool Bug: b/298303571 Change-Id: I60f92c703e81da52f5d9178d24992be5d3952dee Reviewed-on: https://skia-review.googlesource.com/c/skia/+/751522 Reviewed-by: John Stiles <johnstiles@google.com> Commit-Queue: John Stiles <johnstiles@google.com> | 2 年前 | |
2026.03.30 arkweb_144代码蓝黄同步 Signed-off-by: jiujiaoxiaogula <sujiahao10@huawei.com> Change-Id: Id6b8f8e08796118f0ec7d7f82b8f2430ef3448e1 | 3 个月前 | |
2026.03.30 arkweb_144代码蓝黄同步 Signed-off-by: jiujiaoxiaogula <sujiahao10@huawei.com> Change-Id: Id6b8f8e08796118f0ec7d7f82b8f2430ef3448e1 | 3 个月前 | |
[graphite] Break DrawTypeFlags::kText into finer grained draw types At least for the Chrome pipeline cases, the current kText draw type vastly over-generates pipelines (they just want BitmapTextRenderStep[mask] draws). This CL gives clients greater control over the RenderSteps being used. This CL also improves the draw testing in the PaintParamsKeys test. Before, we were only exercising plain Bitmap mask text drawing. Bug: b/349144902 Bug: b/358074434 Change-Id: Ie5818ec96de0968b728fb4ad8ba48973dc4aab42 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/888796 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Michael Ludwig <michaelludwig@google.com> | 1 年前 | |
Mark more single argument constructors explicit I had a more expansive search pattern and found a few more candidates this time around. Gemini CLI did most of the work here and it does not appear we were implicitly using the conversion. Change-Id: Ia51d127a099dca4f76f7e13012d9f19dd1038e50 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/1076816 Auto-Submit: Kaylee Lubick <kjlubick@google.com> Reviewed-by: Florin Malita <fmalita@google.com> Commit-Queue: Florin Malita <fmalita@google.com> | 8 个月前 | |
Move SkColorData to src/core We don't want these to leak into the public API. Change-Id: Ibdfad8ffcb1764affc84696fc07ebac33c2bcdf4 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/957556 Commit-Queue: Greg Daniel <egdaniel@google.com> Auto-Submit: Kaylee Lubick <kjlubick@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com> | 1 年前 | |
Remove initialPaint from Slug Slug has been updated to take the drawing paint at draw time, so we no longer need to store/serialize the "initial" paint. This removes a bunch of plumbing (and I renamed the remaining drawingPaint parameters to just paint everywhere). Bug: b/40071705 Bug: b/40945111 Bug: b/325463564 Change-Id: I10c288ea2f3b54c8d23f5710d47f62925bf5e399 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/825176 Reviewed-by: Herb Derby <herb@google.com> Commit-Queue: Brian Osman <brianosman@google.com> | 2 年前 | |
Fix ClangTidy performance-unnecessary-value-param findings. As before, this is only a small subset of the findings. Change-Id: Ib5013de654cbdfd0dccebb967465c947221cbcdd Reviewed-on: https://skia-review.googlesource.com/c/skia/+/768297 Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: John Stiles <johnstiles@google.com> | 2 年前 | |
Fix ClangTidy performance-unnecessary-value-param findings. As before, this is only a small subset of the findings. Change-Id: Ib5013de654cbdfd0dccebb967465c947221cbcdd Reviewed-on: https://skia-review.googlesource.com/c/skia/+/768297 Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: John Stiles <johnstiles@google.com> | 2 年前 | |
Use SkSpan in read and write buffers Change-Id: I220d77f203f6314c545b501b5f72be74f1c683ad Reviewed-on: https://skia-review.googlesource.com/c/skia/+/1004476 Reviewed-by: Daniel Dilan <danieldilan@google.com> Reviewed-by: Florin Malita <fmalita@google.com> Commit-Queue: Mike Reed <mike@reedtribe.org> | 1 年前 | |
[graphite] Paint and RenderStep share uniform binding. * Avoids loading the ssboIndex from device memory twice, if possible, by storing from the register if it was defined. Change-Id: Id47851e023324a2ba57c88d569b0135bd54f37ce Reviewed-on: https://skia-review.googlesource.com/c/skia/+/1081116 Commit-Queue: Thomas Smith <thomsmit@google.com> Reviewed-by: Michael Ludwig <michaelludwig@google.com> | 7 个月前 |
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