#include "src/execution/arguments-inl.h"
#include "src/execution/isolate-inl.h"
#include "src/heap/heap-inl.h"
#include "src/objects/objects-inl.h"
#include "src/strings/string-builder-inl.h"
namespace v8 {
namespace internal {
RUNTIME_FUNCTION(Runtime_CreatePrivateSymbol) {
HandleScope scope(isolate);
DCHECK_GE(1, args.length());
DirectHandle<Symbol> symbol = isolate->factory()->NewPrivateSymbol();
if (args.length() == 1) {
DirectHandle<Object> description = args.at(0);
CHECK(IsString(*description) || IsUndefined(*description, isolate));
if (IsString(*description))
symbol->set_description(Cast<String>(*description));
}
return *symbol;
}
RUNTIME_FUNCTION(Runtime_CreatePrivateBrandSymbol) {
HandleScope scope(isolate);
DCHECK_EQ(1, args.length());
DirectHandle<String> name = args.at<String>(0);
DirectHandle<Symbol> symbol = isolate->factory()->NewPrivateNameSymbol(name);
symbol->set_is_private_brand();
return *symbol;
}
RUNTIME_FUNCTION(Runtime_CreatePrivateNameSymbol) {
HandleScope scope(isolate);
DCHECK_EQ(1, args.length());
DirectHandle<String> name = args.at<String>(0);
DirectHandle<Symbol> symbol = isolate->factory()->NewPrivateNameSymbol(name);
return *symbol;
}
RUNTIME_FUNCTION(Runtime_SymbolDescriptiveString) {
HandleScope scope(isolate);
DCHECK_EQ(1, args.length());
DirectHandle<Symbol> symbol = args.at<Symbol>(0);
IncrementalStringBuilder builder(isolate);
builder.AppendCStringLiteral("Symbol(");
if (IsString(symbol->description())) {
builder.AppendString(
direct_handle(Cast<String>(symbol->description()), isolate));
}
builder.AppendCharacter(')');
RETURN_RESULT_OR_FAILURE(isolate, builder.Finish());
}
RUNTIME_FUNCTION(Runtime_SymbolIsPrivate) {
SealHandleScope shs(isolate);
DCHECK_EQ(1, args.length());
auto symbol = Cast<Symbol>(args[0]);
return isolate->heap()->ToBoolean(symbol->is_private());
}
}
}