// Copyright 2016 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include <math.h>
#include <stdint.h>
#include <stdlib.h>

#include <limits>

#include "src/base/bits.h"
#include "src/base/float16.h"
#include "src/base/ieee754.h"
#include "src/base/numerics/safe_conversions.h"
#include "src/common/assert-scope.h"
#include "src/execution/frames-inl.h"
#include "src/execution/frames.h"
#include "src/execution/pointer-authentication.h"
#include "src/numbers/conversions.h"
#include "src/numbers/ieee754.h"
#include "src/roots/roots-inl.h"
#include "src/utils/memcopy.h"
#include "src/wasm/wasm-engine.h"
#include "src/wasm/wasm-objects-inl.h"

#if defined(ADDRESS_SANITIZER) || defined(MEMORY_SANITIZER) || \
    defined(THREAD_SANITIZER) || defined(LEAK_SANITIZER) ||    \
    defined(UNDEFINED_SANITIZER)
#define V8_WITH_SANITIZER
#endif

#if defined(V8_OS_WIN) && defined(V8_WITH_SANITIZER)
// With ASAN on Windows we have to reset the thread-in-wasm flag. Exceptions
// caused by ASAN let the thread-in-wasm flag get out of sync. Even marking
// functions with DISABLE_ASAN is not sufficient when the compiler produces
// calls to memset. Therefore we add test-specific code for ASAN on
// Windows.
#define RESET_THREAD_IN_WASM_FLAG_FOR_ASAN_ON_WINDOWS
#include "src/trap-handler/trap-handler.h"
#endif

#include "src/base/memory.h"
#include "src/base/overflowing-math.h"
#include "src/utils/utils.h"
#include "src/wasm/wasm-external-refs.h"

namespace v8::internal::wasm {

using base::ReadUnalignedValue;
using base::WriteUnalignedValue;

void f32_trunc_wrapper(Address data) {
  WriteUnalignedValue<float>(data, truncf(ReadUnalignedValue<float>(data)));
}

void f32_floor_wrapper(Address data) {
  WriteUnalignedValue<float>(data, floorf(ReadUnalignedValue<float>(data)));
}

void f32_ceil_wrapper(Address data) {
  WriteUnalignedValue<float>(data, ceilf(ReadUnalignedValue<float>(data)));
}

void f32_nearest_int_wrapper(Address data) {
  float input = ReadUnalignedValue<float>(data);
  float value = nearbyintf(input);
#if V8_OS_AIX
  value = FpOpWorkaround<float>(input, value);
#endif
  WriteUnalignedValue<float>(data, value);
}

void f64_trunc_wrapper(Address data) {
  WriteUnalignedValue<double>(data, trunc(ReadUnalignedValue<double>(data)));
}

void f64_floor_wrapper(Address data) {
  WriteUnalignedValue<double>(data, floor(ReadUnalignedValue<double>(data)));
}

void f64_ceil_wrapper(Address data) {
  WriteUnalignedValue<double>(data, ceil(ReadUnalignedValue<double>(data)));
}

void f64_nearest_int_wrapper(Address data) {
  double input = ReadUnalignedValue<double>(data);
  double value = nearbyint(input);
#if V8_OS_AIX
  value = FpOpWorkaround<double>(input, value);
#endif
  WriteUnalignedValue<double>(data, value);
}

void int64_to_float32_wrapper(Address data) {
  int64_t input = ReadUnalignedValue<int64_t>(data);
  WriteUnalignedValue<float>(data, static_cast<float>(input));
}

void uint64_to_float32_wrapper(Address data) {
  uint64_t input = ReadUnalignedValue<uint64_t>(data);
#if defined(V8_OS_WIN)
  // On Windows, the FP stack registers calculate with less precision, which
  // leads to a uint64_t to float32 conversion which does not satisfy the
  // WebAssembly specification. Therefore we do a different approach here:
  //
  // / leading 0 \/  24 float data bits  \/  for rounding \/ trailing 0 \
  // 00000000000001XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX100000000000000
  //
  // Float32 can only represent 24 data bit (1 implicit 1 bit + 23 mantissa
  // bits). Starting from the most significant 1 bit, we can therefore extract
  // 24 bits and do the conversion only on them. The other bits can affect the
  // result only through rounding. Rounding works as follows:
  // * If the most significant rounding bit is not set, then round down.
  // * If the most significant rounding bit is set, and at least one of the
  //   other rounding bits is set, then round up.
  // * If the most significant rounding bit is set, but all other rounding bits
  //   are not set, then round to even.
  // We can aggregate 'all other rounding bits' in the second-most significant
  // rounding bit.
  // The resulting algorithm is therefore as follows:
  // * Check if the distance between the most significant bit (MSB) and the
  //   least significant bit (LSB) is greater than 25 bits. If the distance is
  //   less or equal to 25 bits, the uint64 to float32 conversion is anyways
  //   exact, and we just use the C++ conversion.
  // * Find the most significant bit (MSB).
  // * Starting from the MSB, extract 25 bits (24 data bits + the first rounding
  //   bit).
  // * The remaining rounding bits are guaranteed to contain at least one 1 bit,
  //   due to the check we did above.
  // * Store the 25 bits + 1 aggregated bit in an uint32_t.
  // * Convert this uint32_t to float. The conversion does the correct rounding
  //   now.
  // * Shift the result back to the original magnitude.
  uint32_t leading_zeros = base::bits::CountLeadingZeros(input);
  uint32_t trailing_zeros = base::bits::CountTrailingZeros(input);
  constexpr uint32_t num_extracted_bits = 25;
  // Check if there are any rounding bits we have to aggregate.
  if (leading_zeros + trailing_zeros + num_extracted_bits < 64) {
    // Shift to extract the data bits.
    uint32_t num_aggregation_bits = 64 - num_extracted_bits - leading_zeros;
    // We extract the bits we want to convert. Note that we convert one bit more
    // than necessary. This bit is a placeholder where we will store the
    // aggregation bit.
    int32_t extracted_bits =
        static_cast<int32_t>(input >> (num_aggregation_bits - 1));
    // Set the aggregation bit. We don't have to clear the slot first, because
    // the bit there is also part of the aggregation.
    extracted_bits |= 1;
    float result = static_cast<float>(extracted_bits);
    // We have to shift the result back. The shift amount is
    // (num_aggregation_bits - 1), which is the shift amount we did originally,
    // and (-2), which is for the two additional bits we kept originally for
    // rounding.
    int32_t shift_back = static_cast<int32_t>(num_aggregation_bits) - 1 - 2;
    // Calculate the multiplier to shift the extracted bits back to the original
    // magnitude. This multiplier is a power of two, so in the float32 bit
    // representation we just have to construct the correct exponent and put it
    // at the correct bit offset. The exponent consists of 8 bits, starting at
    // the second MSB (a.k.a '<< 23'). The encoded exponent itself is
    // ('actual exponent' - 127).
    int32_t multiplier_bits = ((shift_back - 127) & 0xff) << 23;
    result *= base::bit_cast<float>(multiplier_bits);
    WriteUnalignedValue<float>(data, result);
    return;
  }
#endif  // defined(V8_OS_WIN)
  WriteUnalignedValue<float>(data, static_cast<float>(input));
}

void int64_to_float64_wrapper(Address data) {
  int64_t input = ReadUnalignedValue<int64_t>(data);
  WriteUnalignedValue<double>(data, static_cast<double>(input));
}

void uint64_to_float64_wrapper(Address data) {
  uint64_t input = ReadUnalignedValue<uint64_t>(data);
  double result = static_cast<double>(input);

#if V8_CC_MSVC
  // With MSVC we use static_cast<double>(uint32_t) instead of
  // static_cast<double>(uint64_t) to achieve round-to-nearest-ties-even
  // semantics. The idea is to calculate
  // static_cast<double>(high_word) * 2^32 + static_cast<double>(low_word).
  uint32_t low_word = static_cast<uint32_t>(input & 0xFFFFFFFF);
  uint32_t high_word = static_cast<uint32_t>(input >> 32);

  double shift = static_cast<double>(1ull << 32);

  result = static_cast<double>(high_word);
  result *= shift;
  result += static_cast<double>(low_word);
#endif

  WriteUnalignedValue<double>(data, result);
}

int32_t float32_to_int64_wrapper(Address data) {
  float input = ReadUnalignedValue<float>(data);
  if (base::IsValueInRangeForNumericType<int64_t>(input)) {
    WriteUnalignedValue<int64_t>(data, static_cast<int64_t>(input));
    return 1;
  }
  return 0;
}

int32_t float32_to_uint64_wrapper(Address data) {
  float input = ReadUnalignedValue<float>(data);
  if (base::IsValueInRangeForNumericType<uint64_t>(input)) {
    WriteUnalignedValue<uint64_t>(data, static_cast<uint64_t>(input));
    return 1;
  }
  return 0;
}

int32_t float64_to_int64_wrapper(Address data) {
  double input = ReadUnalignedValue<double>(data);
  if (base::IsValueInRangeForNumericType<int64_t>(input)) {
    WriteUnalignedValue<int64_t>(data, static_cast<int64_t>(input));
    return 1;
  }
  return 0;
}

int32_t float64_to_uint64_wrapper(Address data) {
  double input = ReadUnalignedValue<double>(data);
  if (base::IsValueInRangeForNumericType<uint64_t>(input)) {
    WriteUnalignedValue<uint64_t>(data, static_cast<uint64_t>(input));
    return 1;
  }
  return 0;
}

void float32_to_int64_sat_wrapper(Address data) {
  float input = ReadUnalignedValue<float>(data);
  if (base::IsValueInRangeForNumericType<int64_t>(input)) {
    WriteUnalignedValue<int64_t>(data, static_cast<int64_t>(input));
    return;
  }
  if (std::isnan(input)) {
    WriteUnalignedValue<int64_t>(data, 0);
    return;
  }
  if (input < 0.0) {
    WriteUnalignedValue<int64_t>(data, std::numeric_limits<int64_t>::min());
    return;
  }
  WriteUnalignedValue<int64_t>(data, std::numeric_limits<int64_t>::max());
}

void float32_to_uint64_sat_wrapper(Address data) {
  float input = ReadUnalignedValue<float>(data);
  if (base::IsValueInRangeForNumericType<uint64_t>(input)) {
    WriteUnalignedValue<uint64_t>(data, static_cast<uint64_t>(input));
    return;
  }
  if (input >= static_cast<float>(std::numeric_limits<uint64_t>::max())) {
    WriteUnalignedValue<uint64_t>(data, std::numeric_limits<uint64_t>::max());
    return;
  }
  WriteUnalignedValue<uint64_t>(data, 0);
}

void float64_to_int64_sat_wrapper(Address data) {
  double input = ReadUnalignedValue<double>(data);
  if (base::IsValueInRangeForNumericType<int64_t>(input)) {
    WriteUnalignedValue<int64_t>(data, static_cast<int64_t>(input));
    return;
  }
  if (std::isnan(input)) {
    WriteUnalignedValue<int64_t>(data, 0);
    return;
  }
  if (input < 0.0) {
    WriteUnalignedValue<int64_t>(data, std::numeric_limits<int64_t>::min());
    return;
  }
  WriteUnalignedValue<int64_t>(data, std::numeric_limits<int64_t>::max());
}

void float64_to_uint64_sat_wrapper(Address data) {
  double input = ReadUnalignedValue<double>(data);
  if (base::IsValueInRangeForNumericType<uint64_t>(input)) {
    WriteUnalignedValue<uint64_t>(data, static_cast<uint64_t>(input));
    return;
  }
  if (input >= static_cast<double>(std::numeric_limits<uint64_t>::max())) {
    WriteUnalignedValue<uint64_t>(data, std::numeric_limits<uint64_t>::max());
    return;
  }
  WriteUnalignedValue<uint64_t>(data, 0);
}

void float16_to_float32_wrapper(Address data) {
  WriteUnalignedValue<float>(data, Float16::Read(data).ToFloat32());
}

void float32_to_float16_wrapper(Address data) {
  Float16::FromFloat32(ReadUnalignedValue<float>(data)).Write(data);
}

int32_t int64_div_wrapper(Address data) {
  int64_t dividend = ReadUnalignedValue<int64_t>(data);
  int64_t divisor = ReadUnalignedValue<int64_t>(data + sizeof(dividend));
  if (divisor == 0) {
    return 0;
  }
  if (divisor == -1 && dividend == std::numeric_limits<int64_t>::min()) {
    return -1;
  }
  WriteUnalignedValue<int64_t>(data, dividend / divisor);
  return 1;
}

int32_t int64_mod_wrapper(Address data) {
  int64_t dividend = ReadUnalignedValue<int64_t>(data);
  int64_t divisor = ReadUnalignedValue<int64_t>(data + sizeof(dividend));
  if (divisor == 0) {
    return 0;
  }
  if (divisor == -1 && dividend == std::numeric_limits<int64_t>::min()) {
    WriteUnalignedValue<int64_t>(data, 0);
    return 1;
  }
  WriteUnalignedValue<int64_t>(data, dividend % divisor);
  return 1;
}

int32_t uint64_div_wrapper(Address data) {
  uint64_t dividend = ReadUnalignedValue<uint64_t>(data);
  uint64_t divisor = ReadUnalignedValue<uint64_t>(data + sizeof(dividend));
  if (divisor == 0) {
    return 0;
  }
  WriteUnalignedValue<uint64_t>(data, dividend / divisor);
  return 1;
}

int32_t uint64_mod_wrapper(Address data) {
  uint64_t dividend = ReadUnalignedValue<uint64_t>(data);
  uint64_t divisor = ReadUnalignedValue<uint64_t>(data + sizeof(dividend));
  if (divisor == 0) {
    return 0;
  }
  WriteUnalignedValue<uint64_t>(data, dividend % divisor);
  return 1;
}

uint32_t word32_rol_wrapper(uint32_t input, uint32_t shift) {
  return (input << (shift & 31)) | (input >> ((32 - shift) & 31));
}

uint32_t word32_ror_wrapper(uint32_t input, uint32_t shift) {
  return (input >> (shift & 31)) | (input << ((32 - shift) & 31));
}

uint64_t word64_rol_wrapper(uint64_t input, uint32_t shift) {
  return (input << (shift & 63)) | (input >> ((64 - shift) & 63));
}

uint64_t word64_ror_wrapper(uint64_t input, uint32_t shift) {
  return (input >> (shift & 63)) | (input << ((64 - shift) & 63));
}

void float64_pow_wrapper(Address data) {
  double x = ReadUnalignedValue<double>(data);
  double y = ReadUnalignedValue<double>(data + sizeof(x));
  WriteUnalignedValue<double>(data, math::pow(x, y));
}

template <typename T, T (*float_round_op)(T)>
void simd_float_round_wrapper(Address data) {
  constexpr int n = kSimd128Size / sizeof(T);
  for (int i = 0; i < n; i++) {
    T input = ReadUnalignedValue<T>(data + (i * sizeof(T)));
    T value = float_round_op(input);
#if V8_OS_AIX
    value = FpOpWorkaround<T>(input, value);
#endif
    WriteUnalignedValue<T>(data + (i * sizeof(T)), value);
  }
}

void f64x2_ceil_wrapper(Address data) {
  simd_float_round_wrapper<double, &ceil>(data);
}

void f64x2_floor_wrapper(Address data) {
  simd_float_round_wrapper<double, &floor>(data);
}

void f64x2_trunc_wrapper(Address data) {
  simd_float_round_wrapper<double, &trunc>(data);
}

void f64x2_nearest_int_wrapper(Address data) {
  simd_float_round_wrapper<double, &nearbyint>(data);
}

void f32x4_ceil_wrapper(Address data) {
  simd_float_round_wrapper<float, &ceilf>(data);
}

void f32x4_floor_wrapper(Address data) {
  simd_float_round_wrapper<float, &floorf>(data);
}

void f32x4_trunc_wrapper(Address data) {
  simd_float_round_wrapper<float, &truncf>(data);
}

void f32x4_nearest_int_wrapper(Address data) {
  simd_float_round_wrapper<float, &nearbyintf>(data);
}

Float16 f16_abs(Float16 a) {
  return Float16::FromFloat32(std::abs(a.ToFloat32()));
}

void f16x8_abs_wrapper(Address data) {
  simd_float_round_wrapper<Float16, &f16_abs>(data);
}

Float16 f16_neg(Float16 a) { return Float16::FromFloat32(-(a.ToFloat32())); }

void f16x8_neg_wrapper(Address data) {
  simd_float_round_wrapper<Float16, &f16_neg>(data);
}

Float16 f16_sqrt(Float16 a) {
  return Float16::FromFloat32(std::sqrt(a.ToFloat32()));
}

void f16x8_sqrt_wrapper(Address data) {
  simd_float_round_wrapper<Float16, &f16_sqrt>(data);
}

Float16 f16_ceil(Float16 a) {
  return Float16::FromFloat32(ceilf(a.ToFloat32()));
}

void f16x8_ceil_wrapper(Address data) {
  simd_float_round_wrapper<Float16, &f16_ceil>(data);
}

Float16 f16_floor(Float16 a) {
  return Float16::FromFloat32(floorf(a.ToFloat32()));
}

void f16x8_floor_wrapper(Address data) {
  simd_float_round_wrapper<Float16, &f16_floor>(data);
}

Float16 f16_trunc(Float16 a) {
  return Float16::FromFloat32(truncf(a.ToFloat32()));
}

void f16x8_trunc_wrapper(Address data) {
  simd_float_round_wrapper<Float16, &f16_trunc>(data);
}

Float16 f16_nearest_int(Float16 a) {
  return Float16::FromFloat32(nearbyintf(a.ToFloat32()));
}

void f16x8_nearest_int_wrapper(Address data) {
  simd_float_round_wrapper<Float16, &f16_nearest_int>(data);
}

template <typename R, R (*float_bin_op)(Float16, Float16)>
void simd_float16_bin_wrapper(Address data) {
  constexpr int n = kSimd128Size / sizeof(Float16);
  for (int i = 0; i < n; i++) {
    Float16 lhs = Float16::Read(data + (i * sizeof(Float16)));
    Float16 rhs = Float16::Read(data + kSimd128Size + (i * sizeof(Float16)));
    R value = float_bin_op(lhs, rhs);
    WriteUnalignedValue<R>(data + (i * sizeof(R)), value);
  }
}

int16_t f16_eq(Float16 a, Float16 b) {
  return a.ToFloat32() == b.ToFloat32() ? -1 : 0;
}

void f16x8_eq_wrapper(Address data) {
  simd_float16_bin_wrapper<int16_t, &f16_eq>(data);
}

int16_t f16_ne(Float16 a, Float16 b) {
  return a.ToFloat32() != b.ToFloat32() ? -1 : 0;
}

void f16x8_ne_wrapper(Address data) {
  simd_float16_bin_wrapper<int16_t, &f16_ne>(data);
}

int16_t f16_lt(Float16 a, Float16 b) {
  return a.ToFloat32() < b.ToFloat32() ? -1 : 0;
}

void f16x8_lt_wrapper(Address data) {
  simd_float16_bin_wrapper<int16_t, &f16_lt>(data);
}

int16_t f16_le(Float16 a, Float16 b) {
  return a.ToFloat32() <= b.ToFloat32() ? -1 : 0;
}

void f16x8_le_wrapper(Address data) {
  simd_float16_bin_wrapper<int16_t, &f16_le>(data);
}

Float16 f16_add(Float16 a, Float16 b) {
  return Float16::FromFloat32(a.ToFloat32() + b.ToFloat32());
}

void f16x8_add_wrapper(Address data) {
  simd_float16_bin_wrapper<Float16, &f16_add>(data);
}

Float16 f16_sub(Float16 a, Float16 b) {
  return Float16::FromFloat32(a.ToFloat32() - b.ToFloat32());
}

void f16x8_sub_wrapper(Address data) {
  simd_float16_bin_wrapper<Float16, &f16_sub>(data);
}

Float16 f16_mul(Float16 a, Float16 b) {
  return Float16::FromFloat32(a.ToFloat32() * b.ToFloat32());
}

void f16x8_mul_wrapper(Address data) {
  simd_float16_bin_wrapper<Float16, &f16_mul>(data);
}

Float16 f16_div(Float16 a, Float16 b) {
  return Float16::FromFloat32(base::Divide(a.ToFloat32(), b.ToFloat32()));
}

void f16x8_div_wrapper(Address data) {
  simd_float16_bin_wrapper<Float16, &f16_div>(data);
}

Float16 f16_min(Float16 a, Float16 b) {
  return Float16::FromFloat32(JSMin(a.ToFloat32(), b.ToFloat32()));
}

void f16x8_min_wrapper(Address data) {
  simd_float16_bin_wrapper<Float16, &f16_min>(data);
}

Float16 f16_max(Float16 a, Float16 b) {
  return Float16::FromFloat32(JSMax(a.ToFloat32(), b.ToFloat32()));
}

void f16x8_max_wrapper(Address data) {
  simd_float16_bin_wrapper<Float16, &f16_max>(data);
}

Float16 f16_pmin(Float16 a, Float16 b) {
  return Float16::FromFloat32(std::min(a.ToFloat32(), b.ToFloat32()));
}

void f16x8_pmin_wrapper(Address data) {
  simd_float16_bin_wrapper<Float16, &f16_pmin>(data);
}

Float16 f16_pmax(Float16 a, Float16 b) {
  return Float16::FromFloat32(std::max(a.ToFloat32(), b.ToFloat32()));
}

void f16x8_pmax_wrapper(Address data) {
  simd_float16_bin_wrapper<Float16, &f16_pmax>(data);
}

template <typename T, typename R, R (*float_un_op)(T)>
void simd_float_un_wrapper(Address data) {
  constexpr int n = kSimd128Size / sizeof(T);
  for (int i = 0; i < n; i++) {
    T input = ReadUnalignedValue<T>(data + (i * sizeof(T)));
    R value = float_un_op(input);
    WriteUnalignedValue<R>(data + (i * sizeof(T)), value);
  }
}

int16_t ConvertToIntS(Float16 val) {
  float f32 = val.ToFloat32();
  if (std::isnan(f32)) return 0;
  if (f32 > float{kMaxInt16}) return kMaxInt16;
  if (f32 < float{kMinInt16}) return kMinInt16;
  return static_cast<int16_t>(f32);
}

uint16_t ConvertToIntU(Float16 val) {
  float f32 = val.ToFloat32();
  if (std::isnan(f32)) return 0;
  if (f32 > float{kMaxUInt16}) return kMaxUInt16;
  if (f32 < float{0}) return 0;
  return static_cast<uint16_t>(f32);
}

void i16x8_sconvert_f16x8_wrapper(Address data) {
  simd_float_un_wrapper<Float16, int16_t, &ConvertToIntS>(data);
}

void i16x8_uconvert_f16x8_wrapper(Address data) {
  simd_float_un_wrapper<Float16, uint16_t, &ConvertToIntU>(data);
}

Float16 ConvertToF16S(int16_t val) { return Float16::FromFloat32(val); }

void f16x8_sconvert_i16x8_wrapper(Address data) {
  simd_float_un_wrapper<int16_t, Float16, &ConvertToF16S>(data);
}

Float16 ConvertToF16U(uint16_t val) { return Float16::FromFloat32(val); }

void f16x8_uconvert_i16x8_wrapper(Address data) {
  simd_float_un_wrapper<uint16_t, Float16, &ConvertToF16U>(data);
}

void f32x4_promote_low_f16x8_wrapper(Address data) {
  // Result is stored in the same buffer, so read all values to local
  // stack variables first.
  Float16 a = Float16::Read(data);
  Float16 b = Float16::Read(data + sizeof(Float16));
  Float16 c = Float16::Read(data + 2 * sizeof(Float16));
  Float16 d = Float16::Read(data + 3 * sizeof(Float16));

  WriteUnalignedValue<float>(data, a.ToFloat32());
  WriteUnalignedValue<float>(data + sizeof(float), b.ToFloat32());
  WriteUnalignedValue<float>(data + (2 * sizeof(float)), c.ToFloat32());
  WriteUnalignedValue<float>(data + (3 * sizeof(float)), d.ToFloat32());
}

void f16x8_demote_f32x4_zero_wrapper(Address data) {
#if V8_TARGET_BIG_ENDIAN
  for (int i = 3, j = 7; i >= 0; i--, j--) {
    float input = ReadUnalignedValue<float>(data + (i * sizeof(float)));
    Float16::FromFloat32(input).Write(data + (j * sizeof(Float16)));
  }
  for (int i = 0; i < 4; i++) {
    WriteUnalignedValue<Float16>(data + (i * sizeof(Float16)),
                                 Float16::FromFloat32(0));
  }
#else
  for (int i = 0; i < 4; i++) {
    float input = ReadUnalignedValue<float>(data + (i * sizeof(float)));
    Float16::FromFloat32(input).Write(data + (i * sizeof(Float16)));
  }
  for (int i = 4; i < 8; i++) {
    WriteUnalignedValue<Float16>(data + (i * sizeof(Float16)),
                                 Float16::FromFloat32(0));
  }
#endif
}

void f16x8_demote_f64x2_zero_wrapper(Address data) {
#if V8_TARGET_BIG_ENDIAN
  for (int i = 1, j = 7; i >= 0; i--, j--) {
    double input = ReadUnalignedValue<double>(data + (i * sizeof(double)));
    WriteUnalignedValue<uint16_t>(data + (j * sizeof(uint16_t)),
                                  DoubleToFloat16(input));
  }
  for (int i = 0; i < 6; i++) {
    WriteUnalignedValue<Float16>(data + (i * sizeof(Float16)),
                                 Float16::FromFloat32(0));
  }
#else
  for (int i = 0; i < 2; i++) {
    double input = ReadUnalignedValue<double>(data + (i * sizeof(double)));
    WriteUnalignedValue<uint16_t>(data + (i * sizeof(uint16_t)),
                                  DoubleToFloat16(input));
  }
  for (int i = 2; i < 8; i++) {
    WriteUnalignedValue<Float16>(data + (i * sizeof(Float16)),
                                 Float16::FromFloat32(0));
  }
#endif
}

template <float (*float_fma_op)(float, float, float)>
void simd_float16_fma_wrapper(Address data) {
  constexpr int n = kSimd128Size / sizeof(Float16);
  for (int i = 0; i < n; i++) {
    Address offset = data + i * sizeof(Float16);
    Float16 a = Float16::Read(offset);
    Float16 b = Float16::Read(offset + kSimd128Size);
    Float16 c = Float16::Read(offset + 2 * kSimd128Size);
    float value = float_fma_op(a.ToFloat32(), b.ToFloat32(), c.ToFloat32());
    Float16::FromFloat32(value).Write(offset);
  }
}

float Qfma(float a, float b, float c) { return a * b + c; }

void f16x8_qfma_wrapper(Address data) {
  return simd_float16_fma_wrapper<&Qfma>(data);
}

float Qfms(float a, float b, float c) { return -(a * b) + c; }

void f16x8_qfms_wrapper(Address data) {
  return simd_float16_fma_wrapper<&Qfms>(data);
}

namespace {
inline uint8_t* EffectiveAddress(Tagged<WasmTrustedInstanceData> trusted_data,
                                 uint32_t mem_index, uintptr_t index) {
  return trusted_data->memory_base(mem_index) + index;
}

template <typename V>
V ReadAndIncrementOffset(Address data, size_t* offset) {
  V result = ReadUnalignedValue<V>(data + *offset);
  *offset += sizeof(V);
  return result;
}

constexpr int32_t kSuccess = 1;
constexpr int32_t kOutOfBounds = 0;
}  // namespace

int32_t memory_init_wrapper(Address trusted_data_addr, uint32_t mem_index,
                            uintptr_t dst, uint32_t src, uint32_t seg_index,
                            uint32_t size) {
  DisallowGarbageCollection no_gc;
  Tagged<WasmTrustedInstanceData> trusted_data =
      TrustedCast<WasmTrustedInstanceData>(Tagged<Object>{trusted_data_addr});

  uint64_t mem_size = trusted_data->memory_size(mem_index);
  if (!base::IsInBounds<uint64_t>(dst, size, mem_size)) return kOutOfBounds;

  uint32_t seg_size = trusted_data->data_segment_sizes()->get(seg_index);
  if (!base::IsInBounds<uint32_t>(src, size, seg_size)) return kOutOfBounds;

  uint8_t* seg_start = reinterpret_cast<uint8_t*>(
      trusted_data->data_segment_starts()->get(seg_index));
  std::memcpy(EffectiveAddress(trusted_data, mem_index, dst), seg_start + src,
              size);
  return kSuccess;
}

int32_t memory_copy_wrapper(Address trusted_data_addr, uint32_t dst_mem_index,
                            uint32_t src_mem_index, uintptr_t dst,
                            uintptr_t src, uintptr_t size) {
  DisallowGarbageCollection no_gc;
  Tagged<WasmTrustedInstanceData> trusted_data =
      TrustedCast<WasmTrustedInstanceData>(Tagged<Object>{trusted_data_addr});

  size_t dst_mem_size = trusted_data->memory_size(dst_mem_index);
  size_t src_mem_size = trusted_data->memory_size(src_mem_index);
  static_assert(std::is_same_v<size_t, uintptr_t>);
  if (!base::IsInBounds<size_t>(dst, size, dst_mem_size)) return kOutOfBounds;
  if (!base::IsInBounds<size_t>(src, size, src_mem_size)) return kOutOfBounds;

  // Use std::memmove, because the ranges can overlap.
  std::memmove(EffectiveAddress(trusted_data, dst_mem_index, dst),
               EffectiveAddress(trusted_data, src_mem_index, src), size);
  return kSuccess;
}

int32_t memory_fill_wrapper(Address trusted_data_addr, uint32_t mem_index,
                            uintptr_t dst, uint8_t value, uintptr_t size) {
  DisallowGarbageCollection no_gc;

  Tagged<WasmTrustedInstanceData> trusted_data =
      TrustedCast<WasmTrustedInstanceData>(Tagged<Object>{trusted_data_addr});

  uint64_t mem_size = trusted_data->memory_size(mem_index);
  if (!base::IsInBounds<uint64_t>(dst, size, mem_size)) return kOutOfBounds;

  std::memset(EffectiveAddress(trusted_data, mem_index, dst), value, size);
  return kSuccess;
}

namespace {
inline void* ArrayElementAddress(Address array, uint32_t index,
                                 int element_size_bytes) {
  return reinterpret_cast<void*>(array + WasmArray::kHeaderSize -
                                 kHeapObjectTag + index * element_size_bytes);
}
inline void* ArrayElementAddress(Tagged<WasmArray> array, uint32_t index,
                                 int element_size_bytes) {
  return ArrayElementAddress(array.ptr(), index, element_size_bytes);
}
}  // namespace

void array_copy_wrapper(Address raw_dst_array, uint32_t dst_index,
                        Address raw_src_array, uint32_t src_index,
                        uint32_t length) {
  DCHECK_GT(length, 0);
  DisallowGarbageCollection no_gc;
  Tagged<WasmArray> dst_array = Cast<WasmArray>(Tagged<Object>(raw_dst_array));
  Tagged<WasmArray> src_array = Cast<WasmArray>(Tagged<Object>(raw_src_array));

  bool overlapping_ranges =
      dst_array.ptr() == src_array.ptr() &&
      (dst_index < src_index ? dst_index + length > src_index
                             : src_index + length > dst_index);
  wasm::CanonicalValueType element_type =
      src_array->map()->wasm_type_info()->element_type();
  if (element_type.is_reference()) {
    ObjectSlot dst_slot = dst_array->ElementSlot(dst_index);
    ObjectSlot src_slot = src_array->ElementSlot(src_index);
    Heap* heap = Isolate::Current()->heap();
    if (overlapping_ranges) {
      heap->MoveRange(dst_array, dst_slot, src_slot, length,
                      UPDATE_WRITE_BARRIER);
    } else {
      heap->CopyRange(dst_array, dst_slot, src_slot, length,
                      UPDATE_WRITE_BARRIER);
    }
  } else {
    int element_size_bytes = element_type.value_kind_size();
    void* dst = ArrayElementAddress(dst_array, dst_index, element_size_bytes);
    void* src = ArrayElementAddress(src_array, src_index, element_size_bytes);
    size_t copy_size = length * element_size_bytes;
    if (overlapping_ranges) {
      MemMove(dst, src, copy_size);
    } else {
      MemCopy(dst, src, copy_size);
    }
  }
}

void array_fill_wrapper(Address raw_array, uint32_t index, uint32_t length,
                        uint32_t emit_write_barrier, uint32_t raw_type,
                        Address initial_value_addr) {
  DisallowGarbageCollection no_gc;
  ValueType type = ValueType::FromRawBitField(raw_type);
  int8_t* initial_element_address = reinterpret_cast<int8_t*>(
      ArrayElementAddress(raw_array, index, type.value_kind_size()));
  const int bytes_to_set = length * type.value_kind_size();

  // We implement the general case by setting the first 8 bytes manually, then
  // filling the rest by exponentially growing {memcpy}s.

  CHECK_GE(static_cast<size_t>(bytes_to_set), sizeof(int64_t));

  switch (type.kind()) {
    case kI64:
    case kF64: {
      // Stack pointers are only aligned to 4 bytes.
      int64_t initial_value =
          base::ReadUnalignedValue<int64_t>(initial_value_addr);
      if (initial_value == 0) {
        std::memset(initial_element_address, 0, bytes_to_set);
        return;
      }
      // Array elements are only aligned to 4 bytes, therefore
      // `initial_element_address` may be misaligned as a 64-bit pointer.
      base::WriteUnalignedValue<int64_t>(
          reinterpret_cast<Address>(initial_element_address), initial_value);
      break;
    }
    case kI32:
    case kF32: {
      int32_t initial_value = *reinterpret_cast<int32_t*>(initial_value_addr);
      if (initial_value == 0) {
        std::memset(initial_element_address, 0, bytes_to_set);
        return;
      }
      int32_t* base = reinterpret_cast<int32_t*>(initial_element_address);
      base[0] = base[1] = initial_value;
      break;
    }
    case kF16:
    case kI16: {
      // The array.fill input is an i32!
      int16_t initial_value = *reinterpret_cast<int32_t*>(initial_value_addr);
      if (initial_value == 0) {
        std::memset(initial_element_address, 0, bytes_to_set);
        return;
      }
      int16_t* base = reinterpret_cast<int16_t*>(initial_element_address);
      base[0] = base[1] = base[2] = base[3] = initial_value;
      break;
    }
    case kI8: {
      // The array.fill input is an i32!
      int8_t initial_value = *reinterpret_cast<int32_t*>(initial_value_addr);
      if (initial_value == 0) {
        std::memset(initial_element_address, 0, bytes_to_set);
        return;
      }
      int8_t* base = reinterpret_cast<int8_t*>(initial_element_address);
      for (size_t i = 0; i < sizeof(int64_t); i++) {
        base[i] = initial_value;
      }
      break;
    }
    case kRefNull:
    case kRef: {
      intptr_t uncompressed_pointer =
          base::ReadUnalignedValue<intptr_t>(initial_value_addr);
      if constexpr (kTaggedSize == 4) {
        int32_t* base = reinterpret_cast<int32_t*>(initial_element_address);
        base[0] = base[1] = static_cast<int32_t>(uncompressed_pointer);
      } else {
        base::WriteUnalignedValue(
            reinterpret_cast<Address>(initial_element_address),
            uncompressed_pointer);
      }
      break;
    }
    case kS128:
      // S128 can only be filled with zeros.
      DCHECK_EQ(base::ReadUnalignedValue<int64_t>(initial_value_addr), 0);
      std::memset(initial_element_address, 0, bytes_to_set);
      return;
    case kVoid:
    case kTop:
    case kBottom:
      UNREACHABLE();
  }

  int bytes_already_set = sizeof(int64_t);

  while (bytes_already_set * 2 <= bytes_to_set) {
    std::memcpy(initial_element_address + bytes_already_set,
                initial_element_address, bytes_already_set);
    bytes_already_set *= 2;
  }

  if (bytes_already_set < bytes_to_set) {
    std::memcpy(initial_element_address + bytes_already_set,
                initial_element_address, bytes_to_set - bytes_already_set);
  }

  if (emit_write_barrier) {
    DCHECK(type.is_reference());
    Tagged<WasmArray> array = Cast<WasmArray>(Tagged<Object>(raw_array));
    Isolate* isolate = Isolate::Current();
    ObjectSlot start(reinterpret_cast<Address>(initial_element_address));
    ObjectSlot end(
        reinterpret_cast<Address>(initial_element_address + bytes_to_set));
    WriteBarrier::ForRange(isolate->heap(), array, start, end);
  }
}

double flat_string_to_f64(Address string_address) {
  Tagged<String> s = Cast<String>(Tagged<Object>(string_address));
  return FlatStringToDouble(s, ALLOW_TRAILING_JUNK,
                            std::numeric_limits<double>::quiet_NaN());
}

void start_stack(Isolate* isolate, wasm::StackMemory* to, Address sp,
                 Address fp, Address pc) {
  wasm::StackMemory* from = isolate->isolate_data()->active_stack();
  if (v8_flags.trace_wasm_stack_switching) {
    PrintF("Switch from stack %d to %d (start)\n", from->id(), to->id());
  }
  isolate->SwitchStacks<JumpBuffer::Inactive, JumpBuffer::Suspended>(
      from, to, sp, fp, pc);
}

// The active stack is checked inline in the wasm-to-js wrapper. This only
// checks the inactive stacks.
int32_t suspender_has_js_frames(Isolate* isolate) {
  wasm::StackMemory* from_stack = isolate->isolate_data()->active_stack();
  Tagged<WasmSuspenderObject> suspender =
      isolate->isolate_data()->active_suspender();
  Tagged<WasmSuspenderObject> parent = suspender->parent();
  wasm::StackMemory* to_stack = parent->stack();
  for (wasm::StackMemory* stack = from_stack; stack != to_stack;
       stack = stack->jmpbuf()->parent) {
    if (stack->jmpbuf()->is_on_central_stack) {
      return true;
    }
  }
  return false;
}

void suspend_stack(Isolate* isolate, wasm::StackMemory* to, Address sp,
                   Address fp, Address pc) {
  wasm::StackMemory* from = isolate->isolate_data()->active_stack();
  auto suspender = isolate->isolate_data()->active_suspender();
  suspender->set_stack(isolate, from);
  if (v8_flags.trace_wasm_stack_switching) {
    PrintF("Switch from stack %d to %d (suspend)\n", from->id(), to->id());
  }
  isolate->SwitchStacks<JumpBuffer::Suspended, JumpBuffer::Inactive>(
      from, to, sp, fp, pc);
}

void resume_jspi_stack(Isolate* isolate, wasm::StackMemory* to, Address sp,
                       Address fp, Address pc, Address suspender_raw) {
  Tagged<Object> suspender_obj(suspender_raw);
  auto suspender = TrustedCast<WasmSuspenderObject>(suspender_obj);
  Tagged<WasmSuspenderObject> active_suspender =
      isolate->isolate_data()->active_suspender();
  suspender->set_parent(active_suspender);
  wasm::StackMemory* from = isolate->isolate_data()->active_stack();
  if (v8_flags.trace_wasm_stack_switching) {
    PrintF("Switch from stack %d to %d (resume)\n", from->id(), to->id());
  }
  isolate->isolate_data()->set_active_suspender(suspender);
  isolate->SwitchStacks<JumpBuffer::Inactive, JumpBuffer::Suspended>(
      from, to, sp, fp, pc);
}

void resume_wasmfx_stack(Isolate* isolate, wasm::StackMemory* to, Address sp,
                         Address fp, Address pc) {
  wasm::StackMemory* from = isolate->isolate_data()->active_stack();
  to->set_current_continuation({});
  if (v8_flags.trace_wasm_stack_switching) {
    PrintF("Switch from stack %d to %d (resume)\n", from->id(), to->id());
  }
  isolate->SwitchStacks<JumpBuffer::Inactive, JumpBuffer::Suspended>(
      from, to, sp, fp, pc);
}

Address suspend_wasmfx_stack(Isolate* isolate, Address sp, Address fp,
                             Address pc, Address wanted_tag_raw,
                             Address cont_raw) {
  Tagged<Object> tag_obj(wanted_tag_raw);
  auto wanted_tag = TrustedCast<WasmExceptionTag>(tag_obj);
  Tagged<Object> cont_obj(cont_raw);
  auto cont = TrustedCast<WasmContinuationObject>(cont_obj);
  wasm::StackMemory* from = isolate->isolate_data()->active_stack();
  cont->set_stack(isolate, from);
  from->set_current_continuation(cont);
  wasm::StackMemory* to = from->jmpbuf()->parent;
  bool found = false;
  // Search the innermost effect handler with a matching tag.
  // Unlike exception handling, we don't need to look at each frame. Only the
  // top frame of each stack can have an effect handler.
  while (true) {
    StackFrameIterator it(isolate, to);
    CHECK_EQ(it.frame()->type(), StackFrame::WASM_STACK_EXIT);
    it.Advance();
    CHECK(it.frame()->is_wasm());
    WasmCode* wasm_code =
        wasm::GetWasmCodeManager()->LookupCode(isolate, it.frame()->pc());
    base::Vector<const WasmCode::EffectHandler> effect_handlers =
        wasm_code->effect_handlers();
    Tagged<Object> trusted_instance_data_obj(base::Memory<Address>(
        it.frame()->fp() + WasmFrameConstants::kWasmInstanceDataOffset));
    auto trusted_instance_data =
        TrustedCast<WasmTrustedInstanceData>(trusted_instance_data_obj);
    for (const auto& handler : effect_handlers) {
      auto tag = trusted_instance_data->tags_table()->get(handler.tag_index);
      if (wasm_code->instruction_start() + handler.call_offset ==
              it.frame()->pc() &&
          tag == wanted_tag) {
        found = true;
        to->jmpbuf()->pc =
            wasm_code->instruction_start() + handler.handler_offset;
        to->jmpbuf()->sp = it.frame()->sp();
        to->jmpbuf()->fp = it.frame()->fp();
        break;
      }
    }
    if (found) break;
    if (to->jmpbuf()->is_on_central_stack) {
      // We are about to skip JS/C++ frames.
      return kNullAddress;
    }
    to = to->jmpbuf()->parent;
  }
  if (!found) {
    return kNullAddress;
  }
  if (v8_flags.trace_wasm_stack_switching) {
    PrintF("Switch from stack %d to %d (suspend)\n", from->id(), to->id());
  }
  isolate->SwitchStacks<JumpBuffer::Suspended, JumpBuffer::Inactive>(
      from, to, sp, fp, pc);
  return reinterpret_cast<Address>(to);
}

void return_stack(Isolate* isolate, wasm::StackMemory* to) {
  // The active stack was already updated by the builtin.
  wasm::StackMemory* from = isolate->isolate_data()->active_stack();
  if (v8_flags.trace_wasm_stack_switching) {
    PrintF("Switch from stack %d to %d (return)\n", from->id(), to->id());
  }
  isolate->SwitchStacks<JumpBuffer::Retired, JumpBuffer::Inactive>(
      from, to, kNullAddress, kNullAddress, kNullAddress);
  isolate->RetireWasmStack(from);
}

void return_jspi_stack(Isolate* isolate, wasm::StackMemory* to) {
  Tagged<WasmSuspenderObject> suspender =
      isolate->isolate_data()->active_suspender();
  // Clear the external stack pointer to avoid a UAF.
  suspender->set_stack(isolate, nullptr);
  return_stack(isolate, to);
}

void return_wasmfx_stack(Isolate* isolate, wasm::StackMemory* to) {
  // TODO(thibaudm): We should clear the EPT entry(ies) for this stack here to
  // avoid UAF. Unlike JSPI, we don't have a single trusted object that owns the
  // stack. It could be referenced from multiple continuation objects.
  // Continuation objects could point to a single heap object that owns the
  // stack instead, and we would clear the unique EPT on return. This has also
  // been measured to improve performance by avoiding unnecessary EPT entry
  // management.
  return_stack(isolate, to);
}

intptr_t switch_to_the_central_stack(Isolate* isolate, uintptr_t current_sp) {
  ThreadLocalTop* thread_local_top = isolate->thread_local_top();
  StackGuard* stack_guard = isolate->stack_guard();

  auto secondary_stack_limit = stack_guard->real_jslimit();

  stack_guard->SetStackLimitForStackSwitching(
      thread_local_top->central_stack_limit_);

  thread_local_top->secondary_stack_limit_ = secondary_stack_limit;
  thread_local_top->secondary_stack_sp_ = current_sp;
  thread_local_top->is_on_central_stack_flag_ = true;

  auto counter = isolate->wasm_switch_to_the_central_stack_counter();
  isolate->set_wasm_switch_to_the_central_stack_counter(counter + 1);

  DCHECK_NE(thread_local_top->central_stack_sp_, kNullAddress);
  return thread_local_top->central_stack_sp_;
}

void switch_from_the_central_stack(Isolate* isolate) {
  ThreadLocalTop* thread_local_top = isolate->thread_local_top();
  CHECK_NE(thread_local_top->secondary_stack_sp_, 0);
  CHECK_NE(thread_local_top->secondary_stack_limit_, 0);

  auto secondary_stack_limit = thread_local_top->secondary_stack_limit_;
  thread_local_top->secondary_stack_limit_ = 0;
  thread_local_top->secondary_stack_sp_ = 0;
  thread_local_top->is_on_central_stack_flag_ = false;

  StackGuard* stack_guard = isolate->stack_guard();
  stack_guard->SetStackLimitForStackSwitching(secondary_stack_limit);
}

intptr_t switch_to_the_central_stack_for_js(Isolate* isolate, Address fp) {
  ThreadLocalTop* thread_local_top = isolate->thread_local_top();
  StackGuard* stack_guard = isolate->stack_guard();
  wasm::StackMemory* stack = isolate->isolate_data()->active_stack();
  Address central_stack_sp = thread_local_top->central_stack_sp_;
  DCHECK_NE(central_stack_sp, kNullAddress);
  stack->set_stack_switch_info(fp, central_stack_sp);
  stack_guard->SetStackLimitForStackSwitching(
      thread_local_top->central_stack_limit_);
  thread_local_top->is_on_central_stack_flag_ = true;
  return central_stack_sp;
}

void switch_from_the_central_stack_for_js(Isolate* isolate) {
  // The stack only contains wasm frames after this JS call.
  wasm::StackMemory* stack = isolate->isolate_data()->active_stack();
  stack->clear_stack_switch_info();
  ThreadLocalTop* thread_local_top = isolate->thread_local_top();
  thread_local_top->is_on_central_stack_flag_ = false;
  StackGuard* stack_guard = isolate->stack_guard();
  stack_guard->SetStackLimitForStackSwitching(
      reinterpret_cast<uintptr_t>(stack->jslimit()));
}

// frame_size includes param slots area and extra frame slots above FP.
Address grow_stack(Isolate* isolate, void* current_sp, size_t frame_size,
                   size_t gap, Address current_fp) {
  // Check if this is a real stack overflow.
  StackLimitCheck check(isolate);
  if (check.WasmHasOverflowed(gap)) {
    wasm::StackMemory* active_stack = isolate->isolate_data()->active_stack();
    if (isolate->IsOnCentralStack()) {
      // Should not grow the central stack.
      return 0;
    }
    DCHECK(active_stack->IsActive());
    // Grow by at least the new frame size plus the stack limit margin.
    size_t min =
        gap + frame_size + StackMemory::JSGrowableStackLimitMarginKB() * KB;
    if (!active_stack->Grow(current_fp, min)) {
      return 0;
    }

    Address new_sp = active_stack->base() - frame_size;
    // Here we assume stack values don't refer other moved stack slots.
    // A stack grow event happens right in the beginning of the function
    // call so moved slots contain only incoming params and frame header.
    // So, it is reasonable to assume no self references.
    std::memcpy(reinterpret_cast<void*>(new_sp), current_sp, frame_size);

#if V8_TARGET_ARCH_ARM64
    Address new_fp =
        new_sp + (current_fp - reinterpret_cast<Address>(current_sp));
    Address old_pc_address = current_fp + CommonFrameConstants::kCallerPCOffset;
    Address new_pc_address = new_fp + CommonFrameConstants::kCallerPCOffset;
    Address old_signed_pc = base::Memory<Address>(old_pc_address);
    Address new_signed_pc = PointerAuthentication::MoveSignedPC(
        isolate, old_signed_pc, new_pc_address + kSystemPointerSize,
        old_pc_address + kSystemPointerSize);
    WriteUnalignedValue<Address>(new_pc_address, new_signed_pc);
#endif

    isolate->stack_guard()->SetStackLimitForStackSwitching(
        reinterpret_cast<uintptr_t>(active_stack->jslimit()));
    return new_sp;
  }

  return 0;
}

Address shrink_stack(Isolate* isolate) {
  // If there is no parent, then the current stack is the main isolate stack.
  wasm::StackMemory* active_stack = isolate->isolate_data()->active_stack();
  if (active_stack->jmpbuf()->parent == nullptr) {
    return 0;
  }
  DCHECK(active_stack->IsActive());
  Address old_fp = active_stack->Shrink();

  isolate->stack_guard()->SetStackLimitForStackSwitching(
      reinterpret_cast<uintptr_t>(active_stack->jslimit()));
  return old_fp;
}

Address load_old_fp(Isolate* isolate) {
  // If there is no parent, then the current stack is the main isolate stack.
  wasm::StackMemory* active_stack = isolate->isolate_data()->active_stack();
  if (active_stack->jmpbuf()->parent == nullptr) {
    return 0;
  }
  DCHECK_EQ(active_stack->jmpbuf()->state, wasm::JumpBuffer::Active);
  return active_stack->old_fp();
}

}  // namespace v8::internal::wasm

#undef V8_WITH_SANITIZER
#undef RESET_THREAD_IN_WASM_FLAG_FOR_ASAN_ON_WINDOWS