#include "src/base/vector.h"
#include "src/wasm/fuzzing/random-module-generation.h"
#include "src/wasm/wasm-module-builder.h"
#include "src/zone/zone.h"
#include "test/common/wasm/fuzzer-common.h"
#include "test/fuzzer/fuzzer-support.h"
namespace v8::internal::wasm::fuzzing {
class WasmCompileMVPFuzzer : public WasmExecutionFuzzer {
bool GenerateModule(Isolate* isolate, Zone* zone,
base::Vector<const uint8_t> data,
ZoneBuffer* buffer) override {
base::Vector<const uint8_t> wire_bytes = GenerateRandomWasmModule(
zone, WasmModuleGenerationOptions::MVP(), data);
buffer->write(wire_bytes.data(), wire_bytes.size());
return true;
}
};
V8_SYMBOL_USED extern "C" int LLVMFuzzerInitialize(int* argc, char*** argv) {
v8_fuzzer::FuzzerSupport::InitializeFuzzerSupport(argc, argv);
return 0;
}
extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
constexpr bool kRequireValid = true;
return WasmCompileMVPFuzzer().FuzzWasmModule({data, size}, kRequireValid);
}
}