* Copyright (C) 2022 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "accessibility_window_info.h"
#include <cinttypes>
#include "hilog_wrapper.h"
namespace OHOS {
namespace Accessibility {
AccessibilityWindowType AccessibilityWindowInfo::GetAccessibilityWindowType() const
{
HILOG_DEBUG("accessibilityWindowType_[%{public}d]", accessibilityWindowType_);
return accessibilityWindowType_;
}
void AccessibilityWindowInfo::SetAccessibilityWindowType(const AccessibilityWindowType type)
{
accessibilityWindowType_ = type;
HILOG_DEBUG("accessibilityWindowType_[%{public}d]", accessibilityWindowType_);
}
int32_t AccessibilityWindowInfo::GetWindowLayer() const
{
HILOG_DEBUG("window(%{public}d)Layer_[%{public}d]", windowId_, windowLayer_);
return windowLayer_;
}
void AccessibilityWindowInfo::SetWindowLayer(const int32_t layer)
{
windowLayer_ = layer;
HILOG_DEBUG("window(%{public}d)Layer[%{public}d]", windowId_, windowLayer_);
}
int32_t AccessibilityWindowInfo::GetWindowId() const
{
HILOG_DEBUG("windowId_[%{public}d]", windowId_);
return windowId_;
}
void AccessibilityWindowInfo::SetWindowId(const int32_t id)
{
windowId_ = id;
HILOG_DEBUG("windowId_[%{public}d]", windowId_);
}
const Rect &AccessibilityWindowInfo::GetRectInScreen() const
{
return boundsInScreen_;
}
void AccessibilityWindowInfo::SetRectInScreen(const Rect &bounds)
{
boundsInScreen_.SetLeftTopScreenPostion(const_cast<Rect &>(bounds).GetLeftTopXScreenPostion(),
const_cast<Rect &>(bounds).GetLeftTopYScreenPostion());
boundsInScreen_.SetRightBottomScreenPostion(const_cast<Rect &>(bounds).GetRightBottomXScreenPostion(),
const_cast<Rect &>(bounds).GetRightBottomYScreenPostion());
}
bool AccessibilityWindowInfo::IsActive() const
{
HILOG_DEBUG("active_[%{public}d] windowId_[%{public}d]", active_, windowId_);
return active_;
}
void AccessibilityWindowInfo::SetActive(bool active)
{
active_ = active;
HILOG_DEBUG("active_[%{public}d] windowId_[%{public}d]", active_, windowId_);
}
bool AccessibilityWindowInfo::IsFocused() const
{
HILOG_DEBUG("focused_[%{public}d]", focused_);
return focused_;
}
void AccessibilityWindowInfo::SetFocused(bool focused)
{
focused_ = focused;
HILOG_DEBUG("focused_[%{public}d]", focused_);
}
bool AccessibilityWindowInfo::IsAccessibilityFocused() const
{
HILOG_DEBUG("accessibilityFocused_[%{public}d]", accessibilityFocused_);
return accessibilityFocused_;
}
void AccessibilityWindowInfo::SetAccessibilityFocused(const bool accessibilityFocused)
{
accessibilityFocused_ = accessibilityFocused;
HILOG_DEBUG("accessibilityFocused_[%{public}d]", accessibilityFocused_);
}
AccessibilityWindowInfo::AccessibilityWindowInfo()
{
}
void AccessibilityWindowInfo::SetDisplayId(const uint64_t displayId)
{
HILOG_DEBUG("displayId:%{public}" PRIu64 "", displayId);
displayId_ = displayId;
}
uint64_t AccessibilityWindowInfo::GetDisplayId() const
{
HILOG_DEBUG("displayId:%{public}" PRIu64 "", displayId_);
return displayId_;
}
uint32_t AccessibilityWindowInfo::GetWindowType() const
{
HILOG_DEBUG("windowType_[%{public}d]", windowType_);
return windowType_;
}
void AccessibilityWindowInfo::SetWindowType(const uint32_t type)
{
windowType_ = type;
HILOG_DEBUG("windowType_[%{public}d]", windowType_);
}
uint32_t AccessibilityWindowInfo::GetWindowMode() const
{
HILOG_DEBUG("windowMode_[%{public}d]", windowMode_);
return windowMode_;
}
void AccessibilityWindowInfo::SetWindowMode(const uint32_t mode)
{
windowMode_ = mode;
HILOG_DEBUG("windowMode_[%{public}d]", windowMode_);
}
bool AccessibilityWindowInfo::IsDecorEnable() const
{
HILOG_DEBUG("isDecorEnable_[%{public}d]", isDecorEnable_);
return isDecorEnable_;
}
void AccessibilityWindowInfo::SetDecorEnable(const bool isDecorEnable)
{
isDecorEnable_ = isDecorEnable;
HILOG_DEBUG("isDecorEnable_[%{public}d]", isDecorEnable_);
}
bool AccessibilityWindowInfo::IsSceneBoard() const
{
HILOG_DEBUG("isSceneBoard_[%{public}d]", isSceneBoard_);
return isSceneBoard_;
}
void AccessibilityWindowInfo::SetSceneBoard(const bool isSceneBoard)
{
isSceneBoard_ = isSceneBoard;
HILOG_DEBUG("isSceneBoard_[%{public}d]", isSceneBoard_);
}
void AccessibilityWindowInfo::SetInnerWid(const int32_t innerWid)
{
innerWid_ = innerWid;
HILOG_DEBUG("innerWid_[%{public}d]", innerWid_);
}
int32_t AccessibilityWindowInfo::GetInnerWid() const
{
HILOG_DEBUG("innerWid_[%{public}d]", innerWid_);
return innerWid_;
}
void AccessibilityWindowInfo::SetUiNodeId(const int64_t nodeId)
{
uiNodeId_ = nodeId;
HILOG_DEBUG("uiNodeId_[%{public}" PRId64 "]", uiNodeId_);
}
int64_t AccessibilityWindowInfo::GetUiNodeId() const
{
HILOG_DEBUG("uiNodeId_[%{public}" PRId64 "]", uiNodeId_);
return uiNodeId_;
}
void AccessibilityWindowInfo::SetScaleVal(const float scaleVal)
{
scaleVal_ = scaleVal;
HILOG_DEBUG("set scaleVal_ [%{public}f]", scaleVal_);
}
float AccessibilityWindowInfo::GetScaleVal() const
{
HILOG_DEBUG("get scaleVal_ [%{public}f]", scaleVal_);
return scaleVal_;
}
void AccessibilityWindowInfo::SetScaleX(const float scaleX)
{
scaleX_ = scaleX;
HILOG_DEBUG("set scaleX_ [%{public}f]", scaleX_);
}
float AccessibilityWindowInfo::GetScaleX() const
{
HILOG_DEBUG("get scaleX_ [%{public}f]", scaleX_);
return scaleX_;
}
void AccessibilityWindowInfo::SetScaleY(const float scaleY)
{
scaleY_ = scaleY;
HILOG_DEBUG("set scaleY_ [%{public}f]", scaleY_);
}
float AccessibilityWindowInfo::GetScaleY() const
{
HILOG_DEBUG("get scaleY_ [%{public}f]", scaleY_);
return scaleY_;
}
void AccessibilityWindowInfo::SetBundleName(const std::string bundleName)
{
bundleName_ = bundleName;
HILOG_DEBUG("set bundleName_ [%{public}s]", bundleName_.c_str());
}
std::string AccessibilityWindowInfo::GetBundleName()
{
HILOG_DEBUG("get bundleName_ [%{public}s]", bundleName_.c_str());
return bundleName_;
}
void AccessibilityWindowInfo::SetTouchHotAreas(const std::vector<Rect> &touchHotAreas)
{
touchHotAreas_ = touchHotAreas;
HILOG_DEBUG("set touchHotAreas_ size(%{public}u)", touchHotAreas_.size());
}
std::vector<Rect> AccessibilityWindowInfo::GetTouchHotAreas()
{
HILOG_DEBUG("get touchHotAreas_size(%{public}u)", touchHotAreas_.size());
return touchHotAreas_;
}
int32_t AccessibilityWindowInfo::GetMainWindowId() const
{
HILOG_DEBUG("mainWindowId_[%{public}d]", mainWindowId_);
return mainWindowId_;
}
void AccessibilityWindowInfo::SetMainWindowId(const int32_t id)
{
mainWindowId_ = id;
HILOG_DEBUG("mainWindowId_[%{public}d]", mainWindowId_);
}
}
}