* Copyright (C) 2022 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ACCESSIBILITY_GESTURE_INJECT_PATH_H
#define ACCESSIBILITY_GESTURE_INJECT_PATH_H
#include <vector>
namespace OHOS {
namespace Accessibility {
struct AccessibilityGesturePosition {
float positionX_ = .0f;
float positionY_ = .0f;
};
class AccessibilityGestureInjectPath {
public:
* @brief The constructor of AccessibilityGestureInjectPath
*/
AccessibilityGestureInjectPath() = default;
* @brief The deconstructor of AccessibilityGestureInjectPath
*/
~AccessibilityGestureInjectPath() = default;
* @brief Obtains the duration in which this gesture path continues.
* @return Return the duration in which this gesture path continues.
*/
int64_t GetDurationTime() const;
* @brief Obtains all positions of this gesture path.
* @return Return all positions of this gesture path.
*/
const std::vector<AccessibilityGesturePosition> &GetPositions() const;
* @brief Sets the duration for this gesture path to continue.
* @param durationTime The duration for this gesture path to continue.
*/
void SetDurationTime(int64_t durationTime);
* @brief Add a position of this gesture path.
* @param position A position of this gesture path.
*/
void AddPosition(AccessibilityGesturePosition &position);
protected:
std::vector<AccessibilityGesturePosition> positions_;
int64_t durationTime_ = 0;
};
}
}
#endif