/*
 * Copyright (C) 2023-2024 Huawei Device Co., Ltd.
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef ACCESSIBILITY_SCREEN_TOUCH_H
#define ACCESSIBILITY_SCREEN_TOUCH_H

#include <atomic>
#include <string>
#include <thread>
#include "accessibility_event_transmission.h"
#include "event_handler.h"
#include "event_runner.h"

namespace OHOS {
namespace Accessibility {

enum ScreenTouchState : int32_t {
    DEFAULT_STATE,
    CLICK_RESPONSE_DELAY_STATE,
    IGNORE_REPEAT_CLICK_STATE,
    BOTH_RESPONSE_DELAY_IGNORE_REPEAT_CLICK
};

class AccessibilityScreenTouch;
class ScreenTouchHandler : public AppExecFwk::EventHandler {
public:
    ScreenTouchHandler(const std::shared_ptr<AppExecFwk::EventRunner> &runner, AccessibilityScreenTouch &server);
    virtual ~ScreenTouchHandler() = default;
    /**
     * @brief Process the event of install system bundles.
     * @param event Indicates the event to be processed.
     */
    virtual void ProcessEvent(const AppExecFwk::InnerEvent::Pointer &event) override;
private:
    AccessibilityScreenTouch &server_;
};

class AccessibilityScreenTouch : public EventTransmission {
public:
    static constexpr uint32_t FINGER_DOWN_DELAY_MSG = 0;

    /**
     * @brief A constructor used to create a screen touch instance.
     */
    AccessibilityScreenTouch();

    /**
     * @brief A destructor used to delete the screen touch instance.
     */
    ~AccessibilityScreenTouch();

    /**
     * @brief Handle pointer events from previous event stream node.
     *
     * @param event  the pointer event to be handled.
     * @return true: the event has been processed and does not need to be passed to the next node;
     *         false: the event is not processed.
     */
    bool OnPointerEvent(MMI::PointerEvent &event) override;

    uint32_t GetRealClickResponseTime();
    uint32_t GetRealIgnoreRepeatClickTime();
    bool GetRealIgnoreRepeatClickState();
    void SendInterceptedEvent();
    void UpdateScreenId();
private:
    void HandleResponseDelayStateInnerDown(MMI::PointerEvent &event);
    void HandleResponseDelayStateInnerMove(MMI::PointerEvent &event);
    void HandleResponseDelayStateInnerUp(MMI::PointerEvent &event);
    void HandleResponseDelayState(MMI::PointerEvent &event);

    void HandleIgnoreRepeatClickStateInnerDown(MMI::PointerEvent &event);
    void HandleIgnoreRepeatClickStateInnerMove(MMI::PointerEvent &event);
    void HandleIgnoreRepeatClickStateInnerUp(MMI::PointerEvent &event);
    void HandleIgnoreRepeatClickState(MMI::PointerEvent &event);

    void HandleBothStateInnerDown(MMI::PointerEvent &event);
    void HandleBothStateInnerMove(MMI::PointerEvent &event);
    void HandleBothStateInnerUp(MMI::PointerEvent &event);
    void HandleBothState(MMI::PointerEvent &event);

    void Clear();

    void HandleCoordinates(MMI::PointerEvent::PointerItem &item);
    void ConversionCoordinates(int32_t originalX, int32_t originalY);
    void DrawCircleProgress();

    void SetTargetScreenId();

    bool isMoveBeyondThreshold_ = false;
    int64_t startTime_ = 0; // microsecond
    std::shared_ptr<MMI::PointerEvent::PointerItem> startPointer_ = nullptr;
    uint64_t screenId_ = 0;

    int64_t lastUpTime_ = 0;
    bool isInterceptClick_ = false;
    
    ScreenTouchState currentState_ = DEFAULT_STATE;
    uint32_t clickResponseTime_ = 0;
    bool ignoreRepeatClickState_ = false;
    uint32_t ignoreRepeatClickTime_ = 0;

    std::atomic<int32_t> circleCenterPhysicalX_;
    std::atomic<int32_t> circleCenterPhysicalY_;
    int32_t startAngle_ = 0;
    std::atomic<bool> isStopDrawCircle_;
    std::shared_ptr<std::thread> drawCircleThread_ = nullptr;

    static int64_t lastUpTime; // global last up time

    std::shared_ptr<ScreenTouchHandler> handler_ = nullptr;
    std::shared_ptr<AppExecFwk::EventRunner> runner_ = nullptr;
    
    std::list<MMI::PointerEvent> cachedDownPointerEvents_ {};
};
} // namespace Accessibility
} // namespace OHOS
#endif // ACCESSIBILITY_SCREEN_TOUCH_H