* Copyright (c) 2021 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ECMASCRIPT_MEM_CHUNK_ALLOCATOR_H
#define ECMASCRIPT_MEM_CHUNK_ALLOCATOR_H
#include "ecmascript/mem/chunk.h"
namespace panda::ecmascript {
template<typename T>
class ChunkAllocator {
public:
using value_type = T;
using pointer = T *;
using reference = T &;
using const_pointer = const T *;
using const_reference = const T &;
using size_type = size_t;
using difference_type = ptrdiff_t;
template<typename U>
struct Rebind {
using other = ChunkAllocator<U>;
};
template<typename U>
using rebind = Rebind<U>;
explicit ChunkAllocator(Chunk *chunk) : chunk_(chunk) {}
template<typename U>
explicit ChunkAllocator(const ChunkAllocator<U> &other) : chunk_(other.chunk_)
{
}
template<typename U>
friend class ChunkAllocator;
DEFAULT_COPY_SEMANTIC(ChunkAllocator);
DEFAULT_MOVE_SEMANTIC(ChunkAllocator);
~ChunkAllocator() = default;
size_type max_size() const
{
return static_cast<size_type>(-1) / sizeof(T);
}
pointer address(reference x) const
{
return &x;
}
const_pointer address(const_reference x) const
{
return &x;
}
pointer allocate(size_type n, [[maybe_unused]] const void *ptr = nullptr)
{
ASSERT(n <= max_size());
return chunk_->NewArray<T>(n);
}
void deallocate([[maybe_unused]] pointer p, [[maybe_unused]] size_type n) {}
template<typename U, typename... Args>
void construct(U *p, Args &&... args)
{
::new (static_cast<void *>(p)) U(std::forward<Args>(args)...);
}
template<typename U>
void destroy(U *p)
{
if (p == nullptr) {
return;
}
p->~U();
}
bool operator==(ChunkAllocator const &other) const
{
return chunk_ == other.chunk_;
}
bool operator!=(ChunkAllocator const &other) const
{
return chunk_ != other.chunk_;
}
[[nodiscard]] void *Alloc(size_t size)
{
return chunk_->NewArray<uint8_t>(size);
}
[[nodiscard]] T *AllocArray(size_t size)
{
return chunk_->NewArray<T>(size);
}
void Delete(T *ptr)
{
if (ptr == nullptr) {
LOG_ECMA_MEM(FATAL) << "free nullptr";
UNREACHABLE();
}
if constexpr (std::is_class_v<T>) {
ptr->~T();
}
Free(ptr);
}
void Free([[maybe_unused]] void *mem) {}
Chunk *chunk()
{
return chunk_;
}
private:
Chunk *chunk_;
};
}
#endif