* Copyright (c) 2025 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "ui/properties/property.h"
#include "interfaces/inner_api/ace_kit/src/view/frame_node_impl.h"
#include "ui/base/ace_type.h"
#include "ui/base/referenced.h"
#include "ui/base/utils/utils.h"
#include "ui/view/frame_node.h"
#include "core/components_ng/property/property.h"
namespace OHOS::Ace::Kit {
AceNode* GetNodePtr(const WeakPtr<FrameNode>& weak)
{
auto node = weak.Upgrade();
auto frameNode = AceType::DynamicCast<FrameNodeImpl>(node);
CHECK_NULL_RETURN(frameNode, nullptr);
auto nodePtr = frameNode->GetAceNodePtr();
return nodePtr;
}
void Property::CleanDirty()
{
auto* node = GetNodePtr(host_);
CHECK_NULL_VOID(node);
auto paintProp = node->GetPaintProperty<NG::Property>();
paintProp->CleanDirty();
auto layoutProp = node->GetLayoutProperty();
layoutProp->CleanDirty();
}
void Property::UpdateRender()
{
auto node = host_.Upgrade();
CHECK_NULL_VOID(node);
node->MarkDirtyNode(NG::PROPERTY_UPDATE_RENDER);
UpdatePaintFlag(NG::PROPERTY_UPDATE_RENDER);
}
void Property::UpdateMeasure(bool onlySelf)
{
UpdateLayoutFlag(onlySelf ? NG::PROPERTY_UPDATE_MEASURE_SELF : NG::PROPERTY_UPDATE_MEASURE);
}
void Property::UpdatePaintFlag(NG::PropertyChangeFlag propertyChangeFlag)
{
auto* node = GetNodePtr(host_);
CHECK_NULL_VOID(node);
auto paintProp = node->GetPaintProperty<NG::Property>();
paintProp->UpdatePropertyChangeFlag(propertyChangeFlag);
}
void Property::UpdateLayoutFlag(NG::PropertyChangeFlag propertyChangeFlag)
{
auto* node = GetNodePtr(host_);
CHECK_NULL_VOID(node);
auto layoutProp = node->GetLayoutProperty();
layoutProp->UpdatePropertyChangeFlag(propertyChangeFlag);
}
void Property::SetHost(const WeakPtr<FrameNode>& host)
{
host_ = host;
}
}